Template:LawLevelDef

From Heroes of Might and Magic: Olden Era Official Wiki
Revision as of 01:12, 13 May 2026 by Ketura (talk | contribs) (obelisk-bot: uploading initial Cargo templates)

One row per (law, level) pair. The 198 production laws contribute roughly 415 LawLevel rows (most laws have 2 levels; some have 1 or 3). Test laws add another ~80 rows.

Each level carries the law-points cost to enact (separate from the tier-unlock threshold), and the resolved description for that level's parameter substitutions. Bonuses awarded at this level are emitted as {{BonusDef | parent_type=law_level | parent_id=<law_id>_L<level> | …}} rows.

Schema

This template defines the table "LawLevel". View table.

{{LawLevelDef
| law_id = String
| level = Integer            <!-- 1-based; 1..max_level -->
| cost = Integer             <!-- law points to enact this level -->
| description = Wikitext     <!-- resolved English with this level's params -->
}}

Field notes

  • Primary key is (law_id, level).
  • cost is the per-level law-points spend, drawn from parametersPerLevel[level-1].cost. Each level's cost stands alone — leveling a law from L1 → L2 spends both costs in sequence.
  • description is the parent law's desc_sid text resolved with this level's bonus parameters (via the new CurrentFractionLawConfig interpreter op, mirroring CurrentMagicBattle / CurrentItem).
  • No name column — the law's name is shared across all levels and lives on Law.name / TranslationDef.

Related tables

  • Law — joined on law_id = Law.id (N:1).
  • BonusDef — joined on parent_type='law_level' AND parent_id = law_id || '_L' || level.
  • LawLevelTranslationDef — joined on (law_id, level). Carries per-level descriptions in 15 non-English languages.