Patches/v0.80.13

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The v0.80.13 patch was released on 2026-05-08. See the official blog post here.

Dev Notes

We have just deployed another update to address several technical issues and quality-of-life bugs reported by the community. This patch focuses on refining Multiplayer UI, and squashing persistent bugs within the Diplomacy and Recruitment skills. We’ve also tightened turn-timer logic in online play to ensure a fair experience for everyone.

Looking ahead, our next update will focus on further rebalancing lower difficulty levels as well as improving the network stability.

Thank you for your detailed bug reports — they allow us to keep the portals to Jadame running smoothly! We hope you all have a fantastic weekend enjoying the game.

Bug Fixes

Gameplay and AI-player

  • Fixed a rare AI error occurring during combat.
  • Fixed a bug that blocked the recruitment of creatures when using the Diplomacy skill with Negotiator sub-skill.
  • Fixed the Mentors sub-skill of the Recruitment skill.
  • Fixed an issue that allowed players to repeatedly select responses in dialogue windows.

UI and Multiplayer

  • Fixed the display of skill and sub-skill tooltips in the hero window when using the Shift key.
  • Combat timers no longer overlap the Initiative bar on 16:10 aspect ratio screens.
  • Fixed the gold growth display after constructing a Bank or Treasury.
  • Fixed a UI error occurring when splitting stacks.
  • The Alt key is now functional again during the pick&ban in multiplayer.
  • The Exit to Desktop button now correctly closes the application while in multiplayer.
  • Fixed the localization of the opponent’s name in the battle log.
  • Fixed the display of losses for stacks containing temporary units.
  • Fixed a multiplayer bug when a player could continue taking actions even after their turn timer had expired.

Map Editor

  • Fixed the customizable version of the University object (custom_university): it no longer crashes the game when loading a map.