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Revision as of 20:24, 22 October 2025 by GravityOffline (talk | contribs) (Created page with "<tabber> |-|Faun= {{Unitspagetest |name=Faun |screenshot=Rashoth_u2.png |tier=1 |attack=4 |defence=4 |damage=4 |health=10 |speed=5 |initiative=5 |morale=0 |moralerange=-3~3 |luck=0 |luckrange=-5~5 |type=Magical Creature |attackstyle=Melee |movement=Flying |gold=90 |mercury= |gem= |crystal= |attackstyle=Melee |growth=20 |exp= |squadvalue= |lore=These red-crested Ra'Shoth are far more aggressive than others, defending themselves with sweeping tentacle strikes. However, t...")
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Faun
Attack 4 Tier 1
Defense 4 Species Magical Creature
Damage 4 Range Melee
Health 10 Movement Flying
Speed 5 Price 90 Gold
Initiative 5 Growth 20
Morale 0 (-3~3) Experience
Luck 0 (-5~5) squadValue

These red-crested Ra'Shoth are far more aggressive than others, defending themselves with sweeping tentacle strikes. However, they pose a real threat only when attacking in groups. Upgraded version of Ra'Shoth.

Passive Traits:
    Sweeping Strike
Active Abilities:
    Summoning Rite


Faun
Attack 4 Tier 1
Defense 4 Species Magical Creature
Damage 4 Range Melee
Health 10 Movement Flying
Speed 5 Price 90 Gold
Initiative 5 Growth 20
Morale 0 (-3~3) Experience
Luck 0 (-5~5) squadValue

These red-crested Ra'Shoth are far more aggressive than others, defending themselves with sweeping tentacle strikes. However, they pose a real threat only when attacking in groups. Upgraded version of Ra'Shoth.

Passive Traits:
    Sweeping Strike: Deals Damage to the target and two adjacent hexes to its sides.
Active Abilities:
    Summoning Rite: Once per battle, summons a stack of Ferocious Ra'Shoth on a friendly corpse's hex. The summon has 50% HP of the corpse's original stack and no more than [ current amount of summoners ] units. These creatures are permanent and remain after the battle.

    Does not affect Undead, Embodiments or Constructs

    Ability tier: 3

    Ability Cost: 2 Focus Charges