Armored Hound

From Heroes of Might and Magic: Olden Era Official Wiki
Unit name not specified File:Icon.png
Faction Necropolis
Tier 3
Cost Unit name not specified
Base Growth +13
SquadValue Unit name not specified
Stats
Health
Health
Attack
Attack
Defense
Defense
Damage
Damage
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Morale
Morale
Luck
Luck
Initiative
Initiative
Speed
Speed
0 -5-5 5 5
Related Units
Base unit Unit name not specified
Upgrade A Unit name not specified
Upgrade B Unit name not specified
Internal ID
Unit name not specified

{| class="wikitable"

|Risen hounds are more precious than gold to certain vampires, treasured as armoured guards and hunting companions. These pets remain as loyal and loving in undeath as they were in life. |- |Passive Traits

  • Melee Defense I: Takes -30% melee damage.
  • Protect the Fallen: Whenever a friendly creature dies, this creature gains +3 defense until the end of battle.
  • Lacerated Wounds: Wounds the target. Wounded target takes 2 normal damage per unit in this stack at the start of its turn. This effect is stackable. Lasts 2 rounds. Does not affect undead, embodiments, or constructs.

|- |Abilities

|- |}

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sentinel💬
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