Vampire

From Heroes of Might and Magic: Olden Era Official Wiki
Revision as of 03:58, 2 November 2025 by GravityOffline (talk | contribs) (Created page with "{{Unit Infobox |unit name=Vampire |image=Necropolis_Vampire_Battlefield.png |faction=Necropolis |tier=7 |type=Undead |range=Melee |movement=Flying |hirecost=1200 32px|link=Resources#Gold|Gold 1 32px|link=Resources#Mercury|Mercury|Mercury |upgradecost=800 32px|link=Resources#Gold|Gold 1 32px|link=Resources#Mercury|Mercury|Mercury |growt...")
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Unit name not specified File:Icon.png
Faction Necropolis
Tier 7
Cost
(Upg. Cost)
Unit name not specified
(800 Gold 1 Mercury)
Base Growth +2
SquadValue Unit name not specified
Stats
Health
Health
Attack
Attack
Defense
Defense
Damage
Damage
Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit". 25 Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit". Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".-Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
Morale
Morale
Luck
Luck
Initiative
Initiative
Speed
Speed
0 0 (-5 - 5) 11 5
Related Units
Base unit Unit name not specified
Upgrade A Unit name not specified
Upgrade B Unit name not specified
Internal ID
Unit name not specified

{| class="wikitable"

|A soul fused with their armour, dread knights exist by a single rule: to fight is to live and to live is to fight. |- |Passive Traits

  • Vampirism: Restores 40% of damage dealt as HP. Revives fallen units. Does not affect undead, embodiments, or constructs.

|- |Abilities

|- |}

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