Halfling
From Heroes of Might and Magic: Olden Era Official Wiki
Halfling |
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Faction |
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Tier II |
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Cost 150 |
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Base growth +60 |
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Squad value 125 |
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| Stats | |||
Health 6
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Attack 6
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Defense 6
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Damage 3-3
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Morale 3
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Luck 0
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Initiative 6
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Speed 6
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| Other Info | |||
Dwelling |
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| Internal ID | |||
| halfling | |||
Halflings are Neutral tier-II units. They can be recruited from Burrow.
Description
A cheerful and friendly people who are lucky enough to be native to Jadame. Or maybe luck is the only thing that helps them survive here, seeing how they’re neither cruel nor particularly sly.
Abilities
| Creature Type Living | |
A fully sentient inhabitant of Jadame.
Morale range: –{1} to {0}. Luck range: –{3} to {2}. Fallen Living creatures count towards the power of Necromancy reanimation after battle. | |
| Attack Type Ranged Attack | |
Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.
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| Passive Ability Sharpshooter | |
Ranged attacks deal full Ranged Damage at any range.
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| Passive Ability Duelist | |
Receives no penalty in Melee range, dealing full Damage.
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| Alternative Attack Melee Attack | |
Performs an alternative Melee attack.
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| Active Ability Prance Away | |
Blinks to another hex within its movement range.
Does not end the turn. | |


