| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Offence Friendly units deal 10% more damage with basic attacks. |
|||||||
| Advanced Offense Friendly units deal 15% more damage with basic attacks. |
Battle Arts Friendly units' abilities deal +50% damage. |
Archery Friendly units' ranged and long reach attacks deal +15% damage. |
Battle March Friendly units generate +1 focus point when they attack. | ||||
| Expert Offense Friendly units deal 20% more damage with basic attacks. |
Shadow Blades Friendly units deal +1 damage. Doubled if the Hero knows Nightshade Magic. |
Unstoppable Force Friendly creatures ignore 10% of the target's defense when dealing normal damage, including abilities. |
|||||
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Defence Friendly units take 10% less damage from basic attacks. |
|||||||
| Advanced Defense Friendly units take 15% less damage from basic attacks. |
Shields and Shells Friendly units take -25% damage from counter attacks. |
Cover Friendly creatures take -20% damage from ranged and long reach attacks. |
Hymn to Martyrs Friendly units generate +1 focus point when they take damage. | ||||
| Expert Defense Friendly units take 20% less damage from basic attacks. |
Territorial Advantage When fighting in an area the Hero controls, each stack in the army gains 10% temporary units at the start of battle. Bonus is doubled if the Hero knows Diplomacy. |
Firmness Friendly creatures ignore 10% of the attacker's attack when taking normal damage, including abilities. |
|||||


