Recruitment

From Heroes of Might and Magic: Olden Era Official Wiki


Skill Subskills
Basic Recruitment
All cities gain +4 growth to Tier-1 units.
Advanced Recruitment
All cities gain +3 growth to Tier-2 units.
Direct Supervision
If the hero is in the city at the start of a week, growth of all creatures in that city increases by an additional 50% growth.
Elite Guards
Tier-1, Tier-2, and Tier-3 friendly creatures gain 25% of the hero's Attack and Defense as Attack and Defense. This bonus is doubled if the hero knows Tactics.
Veterans
Tier-4 creature growth in all your cities increases by 2. This bonus is doubled if the hero knows Diplomacy.
Expert Recruitment
All cities gain +2 growth to Tier-3 units.
Relocation
Grants a new global map spell. It allows interaction with any controlled city, enabling the transfer of units to or from that city. Usable once per day.
Strenuous Training
Friendly creatures gain 2 HP.
Mentors
Allows creatures in the hero's army to be upgraded outside the city, provided the army already contains the upgraded version. Upgrading this way costs more than normal.

Artifact Effects

  • Holy Sigil of Uurdt grants all unlearned Recruitment subskills, as well as those of Defense and Primal Magic.
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