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From Heroes of Might and Magic: Olden Era Official Wiki
Revision as of 21:04, 22 November 2025 by Krom (talk | contribs) (Created page with "{{loc}} <div style='max-width:1000px;margin:0 auto;'> <div style='text-align:left;line-height:1.4;margin-bottom:8px;'><div style='font-size:1.5em;font-weight:bold;'>Avatar</div><div style='font-size:0.9em;color:gray;'>There is a unique mastery invented by Jadame scholars, an art of expressing one’s soul not through word or song, but directly. The creature cast this way is a uniquely tremulous and powerful Embodiment.</div></div> <div style='display:flex;flex-wrap:wrap...")
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There is a unique mastery invented by Jadame scholars, an art of expressing one’s soul not through word or song, but directly. The creature cast this way is a uniquely tremulous and powerful Embodiment.
Health Health 50 Tier: 8
Attack Attack 0 Faction -
Defense Defence 0 Attack Type Melee Attack
Damage Damage 5–5 Attack Type Blink
Speed Speed 5 Price 300 Gold
Initiative Initiative 5 Growth
Morale Morale 0 XP 300
Luck Luck 0 SquadValue 300
Blink — Instead of normal movement, teleports ignoring obstacles and traps.
Magic Creature — A beast or beast‑like creature. Jadame’s beasts often have fantastical powers. Denizens of other planes, even more so.

Morale range: –3 to 3. Luck range: –5 to 5.

Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.

Melee Attack — Can only attack adjacent enemies. Provokes counterattacks.