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Unit name not specified File:Icon.png
Faction Dungeon
Tier 5
Cost
(Upg. Cost)
Unit name not specified
(190 Gold)
Base Growth +3
SquadValue Unit name not specified
Stats
Health
Health
Attack
Attack
Defense
Defense
Damage
Damage
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Morale
Morale
Luck
Luck
Initiative
Initiative
Speed
Speed
0 (-3 - 3) 0 (-5 - 5) 4 2
Related Units
Base unit Unit name not specified
Upgrade A Unit name not specified
Upgrade B Unit name not specified
Internal ID
Unit name not specified

Medusae are tier-V units of the Dungeon faction.

They can be upgraded into the Medusa Sculptor or Medusa Queen.

Abilities

Hive Spawn

Part of a hivemind that serves a powerful lord from beyond.

Morale range: –5 to 5. Luck range: –5 to 5.

Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Melee Attack — Can only attack adjacent enemies. Provokes counterattacks.
Double Strike — Strikes twice.
Harvest — Jumps onto any corpse within 6 hexes and devours it, gaining 4 Attack and Defence, 1 Speed and Initiative until the end of the battle.

Does not end the turn.

Does not affect Undead, Embodiments and Constructs

Ability tier: 2 | Ability cost: 1
Basic Traits
  • Creature Type: Living
  • Attack Type: Ranged
  • Movement Type: Ground
Passive Abilities
  • Sharpshooter: Deals full ranged damage at any range.
Active Abilities
  • Fighting Style - Arrow Barrage: Hits the target and all enemies adjacent to it, dealing -50% damage.
    Does not spend Focus Charges
  • Slither Away: Moves to another hex within its movement range without using their turn. Ability tier 2.
    Ability Cost:

Ranged Defense I:
Takes -30% ranged damage.

Description

The Church of the Sun brought their faith to Jadame in the only way they knew — through steel. Their well armed, disciplined swordsmen serve as both proselytes and guardians of Chalice’s flock.