Gnat
From Heroes of Might and Magic: Olden Era Official Wiki
Gnat |
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Faction |
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Tier I |
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Cost 66 |
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Squad value 66 |
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| Stats | |||
Health 6
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Attack 6
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Defense 6
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Damage 6-6
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Morale 0
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Luck 0
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Initiative 6
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Speed 6
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| Internal ID | |||
| gnat | |||
Gnats are Neutral tier-I units.
Description
Mutated to serve as the Hive’s foot soldiers, gnats are remnants of giant flies that once roamed the Ironsand Desert. Swift and annoying, they used to function as scouts, distractions for more important Hive members. However, the fragile bodies of the flies could not cope with these purposes — and swarms of gnats now roam Jadame on their own.
Abilities
Creature Type
Hive Spawn
A part of a hivemind that serves a powerful lord from beyond.
–5 to 5Morale range
–5 to 5Luck range
YesFallen Hive Spawn can be raised as Undead after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Laws
This unit is affected by the following Faction Laws:
Tier-1 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier ICost: 2
Law Seals
Strategy
Nothing yet. Maybe you can add it...?


