Basic Necromancy 4.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones.
Advanced Necromancy 6.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones.
Gravesoil Necropolis creatures deal +10% and take –10% Damage on Native Terrain.
Soul Harvest Restores 4 mana after a battle victory.
Lord of the Dead +2.0% to Necromancy power.
Expert Necromancy 8.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones.
Soul Reaper –1 to enemy Morale and Luck in battle.
Eternal Service Grants a new ability. It restores HP to the target and can revive fallen units.