Recruitment

From Heroes of Might and Magic: Olden Era Official Wiki


Skill Subskills
Basic Recruitment
All cities gain +4 growth to Tier-1 units.
Advanced Recruitment
All cities gain +3 growth to Tier-2 units.
Direct Supervision
If the hero is in the city at the start of a week, growth of all creatures in that city increases by an additional 50% growth.
Elite Guards
Tier-1, Tier-2, and Tier-3 friendly creatures gain 25% of the hero's Attack and Defense as Attack and Defense. This bonus is doubled if the hero knows Tactics.
Veterans
Tier-4 creature growth in all your cities increases by 2. This bonus is doubled if the hero knows Diplomacy.
Expert Recruitment
All cities gain +2 growth to Tier-3 units.
Relocation
Grants a new global map spell. It allows interaction with any controlled city, enabling the transfer of units to or from that city. Usable once per day.
Strenuous Training
Friendly creatures gain 2 HP.
Mentors
Allows creatures in the hero's army to be upgraded outside the city, provided the army already contains the upgraded version. Upgrading this way costs more than normal.

Skill Synergies

Knowing Diplomacy will give the following benefits to other sub-skills:

Expert Defense Hymm to the Martyrs

Friendly creatures generate +1 Focus Point(s) when they take Damage. This bonus is doubled if the Hero knows Recruitment.

Artifact Effects

  • Holy Sigil of Uurdt grants all unlearned Recruitment subskills, as well as those of Defense and Primal Magic.
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