Defence: Difference between revisions

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|name=Defence
|name=Defence
|skillimage1=skill_Defence.png
|skillimage1=skill_Defence.png
|desc1=Friendly units take 10% less damage from basic attacks.
|desc1=Friendly units take 15% less damage from basic attacks.
|skillimage2=skill_Advanced_Defence.png
|skillimage2=skill_Advanced_Defence.png
|desc2=Friendly units take 15% less damage from basic attacks.
|desc2=Friendly units take 20% less damage from basic attacks.
|skillimage3=skill_Expert_Defence.png
|skillimage3=skill_Expert_Defence.png
|desc3=Friendly units take 20% less damage from basic attacks.
|desc3=Friendly units take 25% less damage from basic attacks.


|subname1=Shields and Shells
|subname1=Hymn to the Martyrs
|subimage1=sub_skill_protection_1_icon.png
|subimage1=sub_skill_protection_1_icon.png
|subdesc1=Friendly units take -25% damage from counter attacks.
|subdesc1=Friendly units generate +1 Focus Point when they take damage. Doubled with [[Recruitment]]


|subname2=Cover
|subname2=Cover
Line 17: Line 17:
|subdesc2=Friendly creatures take -20% damage from ranged and long reach attacks.
|subdesc2=Friendly creatures take -20% damage from ranged and long reach attacks.


|subname3=Hymn to Martyrs
|subname3=As Luck Would Have It
|subimage3=sub_skill_protection_3_icon.png
|subimage3=sub_skill_protection_3_icon.png
|subdesc3=Friendly units generate +1 focus point when they take damage.
|subdesc3=Each friendly unit gains +2 Defense for each point of Luck.


|subname4=Territorial Advantage
|subname4=Shields and Shells
|subimage4=sub_skill_protection_4_icon.png
|subimage4=sub_skill_protection_4_icon.png
|subdesc4=When fighting in an area the Hero controls, each stack in the army gains 10% temporary units at the start of battle. Bonus is doubled if the Hero knows [[Diplomacy]].
|subdesc4=Enemy creatures deal -1 damage.


|subname5=Firmness
|subname5=Wizard Contract
|subimage5=sub_skill_protection_5_icon.png
|subimage5=sub_skill_protection_5_icon.png
|subdesc5=Friendly creatures ignore 10% of the attacker's attack when taking normal damage, including abilities.
|subdesc5=Friendly units take -10% Magic Damage. Doubled with [[Diplomacy]]
 
|subname6=Unstoppable Force
|subimage6=sub_skill_protection_6_icon.png
|subdesc6=-15% Attack to enemy units.  
}}
}}
===Skill synergies===
===Skill synergies===

Revision as of 13:31, 30 April 2026


Skill Subskills
Basic Defence
Friendly units take 15% less damage from basic attacks.
Advanced Defence
Friendly units take 20% less damage from basic attacks.
Hymn to the Martyrs
Friendly units generate +1 Focus Point when they take damage. Doubled with Recruitment
Cover
Friendly creatures take -20% damage from ranged and long reach attacks.
As Luck Would Have It
Each friendly unit gains +2 Defense for each point of Luck.
Expert Defence
Friendly units take 25% less damage from basic attacks.
Shields and Shells
Enemy creatures deal -1 damage.
Wizard Contract
Friendly units take -10% Magic Damage. Doubled with Diplomacy
Unstoppable Force
-15% Attack to enemy units.

Skill synergies

Knowing Defence will give the following benefits to other sub-skills:

Expert Tactics All for One

Friendly creatures gain +3 Defence for each adjacent ally. This bonus is doubled if the Hero knows Defence.

Advanced Summon Avatar Avatar of Toughness

Avatar’s Defence increases by 25% of its hero’s Knowledge. This bonus is doubled if the Hero knows Defence.

Artefact effects

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