Defence: Difference between revisions
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|name=Defence | |name=Defence | ||
|skillimage1=skill_Defence.png | |skillimage1=skill_Defence.png | ||
|desc1=Friendly units take | |desc1=Friendly units take 15% less damage from basic attacks. | ||
|skillimage2=skill_Advanced_Defence.png | |skillimage2=skill_Advanced_Defence.png | ||
|desc2=Friendly units take | |desc2=Friendly units take 20% less damage from basic attacks. | ||
|skillimage3=skill_Expert_Defence.png | |skillimage3=skill_Expert_Defence.png | ||
|desc3=Friendly units take | |desc3=Friendly units take 25% less damage from basic attacks. | ||
|subname1= | |subname1=Hymn to the Martyrs | ||
|subimage1=sub_skill_protection_1_icon.png | |subimage1=sub_skill_protection_1_icon.png | ||
|subdesc1=Friendly units take | |subdesc1=Friendly units generate +1 Focus Point when they take damage. Doubled with [[Recruitment]] | ||
|subname2=Cover | |subname2=Cover | ||
| Line 17: | Line 17: | ||
|subdesc2=Friendly creatures take -20% damage from ranged and long reach attacks. | |subdesc2=Friendly creatures take -20% damage from ranged and long reach attacks. | ||
|subname3= | |subname3=As Luck Would Have It | ||
|subimage3=sub_skill_protection_3_icon.png | |subimage3=sub_skill_protection_3_icon.png | ||
|subdesc3= | |subdesc3=Each friendly unit gains +2 Defense for each point of Luck. | ||
|subname4= | |subname4=Shields and Shells | ||
|subimage4=sub_skill_protection_4_icon.png | |subimage4=sub_skill_protection_4_icon.png | ||
|subdesc4= | |subdesc4=Enemy creatures deal -1 damage. | ||
|subname5= | |subname5=Wizard Contract | ||
|subimage5=sub_skill_protection_5_icon.png | |subimage5=sub_skill_protection_5_icon.png | ||
|subdesc5=Friendly | |subdesc5=Friendly units take -10% Magic Damage. Doubled with [[Diplomacy]] | ||
|subname6=Unstoppable Force | |||
|subimage6=sub_skill_protection_6_icon.png | |||
|subdesc6=-15% Attack to enemy units. | |||
}} | }} | ||
===Skill synergies=== | ===Skill synergies=== | ||
Revision as of 13:31, 30 April 2026
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Defence Friendly units take 15% less damage from basic attacks. |
|||||||
| Advanced Defence Friendly units take 20% less damage from basic attacks. |
Hymn to the Martyrs Friendly units generate +1 Focus Point when they take damage. Doubled with Recruitment |
Cover Friendly creatures take -20% damage from ranged and long reach attacks. |
As Luck Would Have It Each friendly unit gains +2 Defense for each point of Luck. | ||||
| Expert Defence Friendly units take 25% less damage from basic attacks. |
Shields and Shells Enemy creatures deal -1 damage. |
Wizard Contract Friendly units take -10% Magic Damage. Doubled with Diplomacy |
Unstoppable Force -15% Attack to enemy units. | ||||
Skill synergies
Knowing Defence will give the following benefits to other sub-skills:
Friendly creatures gain +3 Defence for each adjacent ally. This bonus is doubled if the Hero knows Defence. | ||
Avatar’s Defence increases by 25% of its hero’s Knowledge. This bonus is doubled if the Hero knows Defence. | ||
Artefact effects
Holy Sigil of Uurdt grants all unlearned Defence subskills, as well as those of Primal Magic and Recruitment.


