Template:AbilityTable: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
Created page with "<includeonly></includeonly><noinclude> {{stub}} Category:Table templates" |
No edit summary |
||
| Line 1: | Line 1: | ||
<includeonly></includeonly><noinclude> | <includeonly></includeonly><noinclude> | ||
{{stub}} | {{stub}} | ||
{| class=wikitable style='margin:1em;' | |||
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base_class_demon.png|60px|link=]] || style='padding:10px;' | <i>Creature Type</i><br><b>Hive Spawn</b><br><span title='Morale Range'>[[File:Icon_Stats_Morale.png|15px|link=]] -5 to 5</span> | <span title='Luck Range'>[[File:Icon_Stats_Luck.png|15px|link=]] -5 to 5</span> | <span title='Counts for Necromancy?'>[[File:Skill_Necromancy.png|15px|link=]] Yes</span> | |||
|- | |||
| colspan=2| Part of a hivemind that serves a powerful lord from beyond. | |||
Morale range: –5 to 5. | |||
Luck range: –5 to 5. | |||
Fallen Hive Spawn count towards the power of Necromancy reanimation after battle. | |||
|- | |||
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base passive melee attack.png|60px|link=]] || style='padding:10px;' | <i>Attack Type</i><br><b>Melee Attack</b> | |||
|- | |||
| colspan=2|Can only attack adjacent enemies. Provokes counterattacks. | |||
|- | |||
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base passive blink.png|60px|link=]] || style='padding:10px;' | <i>Movement Type</i><br><b>Blink</b> | |||
|- | |||
| colspan=2|Instead of normal movement, teleports ignoring obstacles and traps. | |||
|- | |||
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Demon passive 1.png|60px|link=]] || style='padding:10px;' | <i>Passive Ability</i><br><b>Hivemind: Nest Protector</b> | |||
|- | |||
|colspan=2|At the start of battle, for each other unique Hive creature in the army, this creature’s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%. | |||
|- | |||
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Olgoi passive 1.png|60px|link=]] || style='padding:10px;' | <i>Passive Ability</i><br><b>Corpse Eater</b> | |||
|- | |||
|colspan=2|Devours the corpse at destination hex, restoring 65 HP. This effect can revive fallen units. | |||
Does not affect Undead, Embodiments and Constructs. | |||
|- | |||
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Olgoi ability 1.png|60px|link=]] || style='padding:10px;' | <i>Active Ability - Tier III</i><br><b>Devour</b><br><span title="3 Focus Charges">[[File:Focus Charge.png|23px|link=]][[File:Focus Charge.png|23px|link=]][[File:Focus Charge.png|23px|link=]]</span> | |||
|- | |||
|colspan=2|This attack deals no Damage. Instead, if the target has fewer than 40% of its original units, it is destroyed immediately. An enemy killed this way leaves no corpse.<br>''Cooldown: ? turns.'' | |||
|} | |||
[[Category:Table templates]] | [[Category:Table templates]] | ||
Revision as of 23:06, 28 April 2026
| Creature Type Hive Spawn | |
| Part of a hivemind that serves a powerful lord from beyond.
Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle. | |
| Attack Type Melee Attack | |
| Can only attack adjacent enemies. Provokes counterattacks. | |
| Movement Type Blink | |
| Instead of normal movement, teleports ignoring obstacles and traps. | |
| Passive Ability Hivemind: Nest Protector | |
| At the start of battle, for each other unique Hive creature in the army, this creature’s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%. | |
| Passive Ability Corpse Eater | |
| Devours the corpse at destination hex, restoring 65 HP. This effect can revive fallen units.
Does not affect Undead, Embodiments and Constructs. | |
| Active Ability - Tier III Devour | |
| This attack deals no Damage. Instead, if the target has fewer than 40% of its original units, it is destroyed immediately. An enemy killed this way leaves no corpse. Cooldown: ? turns. | |


