Template:AbilityTable: Difference between revisions

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| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base_class_demon.png|60px|link=]] || style='padding:10px;' | <i>Creature Type</i><br><b>Hive Spawn</b><br><span title='Morale Range'>[[File:Icon_Stats_Morale.png|15px|link=]] -5 to 5</span> | <span title='Luck Range'>[[File:Icon_Stats_Luck.png|15px|link=]] -5 to 5</span> | <span title='Counts for Necromancy?'>[[File:Skill_Necromancy.png|15px|link=]] Yes</span>
|-
| colspan=2| Part of a hivemind that serves a powerful lord from beyond.
Morale range: –5 to 5.
Luck range: –5 to 5.
Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.
|-
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base passive melee attack.png|60px|link=]] || style='padding:10px;' | <i>Attack Type</i><br><b>Melee Attack</b>
|-
| colspan=2|Can only attack adjacent enemies. Provokes counterattacks.
|-
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base passive blink.png|60px|link=]] || style='padding:10px;' | <i>Movement Type</i><br><b>Blink</b>
|-
| colspan=2|Instead of normal movement, teleports ignoring obstacles and traps.
|-
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Demon passive 1.png|60px|link=]] || style='padding:10px;' | <i>Passive Ability</i><br><b>Hivemind: Nest Protector</b>
|-
|colspan=2|At the start of battle, for each other unique Hive creature in the army, this creature’s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.
|-
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Olgoi passive 1.png|60px|link=]] || style='padding:10px;' | <i>Passive Ability</i><br><b>Corpse Eater</b>
|-
|colspan=2|Devours the corpse at destination hex, restoring 65 HP. This effect can revive fallen units.
Does not affect Undead, Embodiments and Constructs.
|-
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Olgoi ability 1.png|60px|link=]] || style='padding:10px;' | <i>Active Ability - Tier III</i><br><b>Devour</b><br><span title="3 Focus Charges">[[File:Focus Charge.png|23px|link=]][[File:Focus Charge.png|23px|link=]][[File:Focus Charge.png|23px|link=]]</span>
|-
|colspan=2|This attack deals no Damage. Instead, if the target has fewer than 40% of its original units, it is destroyed immediately. An enemy killed this way leaves no corpse.<br>''Cooldown: ? turns.''
|}
[[Category:Table templates]]
[[Category:Table templates]]

Revision as of 23:06, 28 April 2026

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Creature Type
Hive Spawn
-5 to 5 | -5 to 5 | Yes
Part of a hivemind that serves a powerful lord from beyond.

Morale range: –5 to 5. Luck range: –5 to 5.

Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Movement Type
Blink
Instead of normal movement, teleports ignoring obstacles and traps.
Passive Ability
Hivemind: Nest Protector
At the start of battle, for each other unique Hive creature in the army, this creature’s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.
Passive Ability
Corpse Eater
Devours the corpse at destination hex, restoring 65 HP. This effect can revive fallen units.

Does not affect Undead, Embodiments and Constructs.

Active Ability - Tier III
Devour
This attack deals no Damage. Instead, if the target has fewer than 40% of its original units, it is destroyed immediately. An enemy killed this way leaves no corpse.
Cooldown: ? turns.