AbilityArticleTest: Difference between revisions

From Heroes of Might and Magic: Olden Era Official Wiki
N (talk | contribs)
No edit summary
N (talk | contribs)
No edit summary
Line 1: Line 1:
{| class='wikitable' style='margin:0; float:right;text-align: center;vertical-align: center;width:300px;font-size:100%'
{| class='wikitable' style='margin:0; float:right;text-align: center;vertical-align: center;width:300px;font-size:100%'
| [[File:Olgoi passive 1.png|100%|link=]]
| style='padding:10px;' |<b>Corpse Eater</b>
|-
|-
| style='padding:10px;' |<b>Corpse Eater</b>
| [[File:Olgoi passive 1.png|100px|link=]]
|-
|-
|colspan=2|Devours the corpse at destination hex, restoring 65 HP. This effect can revive fallen units.
|colspan=2|Devours the corpse at destination hex, restoring 65 HP. This effect can revive fallen units.

Revision as of 23:40, 21 April 2026

Corpse Eater
Devours the corpse at destination hex, restoring 65 HP. This effect can revive fallen units.

Does not affect Undead, Embodiments and Constructs.

Corpse Eater is a passive ability.

Effect

When a unit stack with this ability moves onto a hex containing a corpse, it restores 65 HP and the corpse is removed. The stack can restore fallen units this way.

{Note about corpses stacked on top of each other}

Creatures with Corpse Eater

(table of creatures that have it, with factions and tiers)


Active Ability - Tier III
Devour
This attack deals no Damage. Instead, if the target has fewer than 40% of its original units, it is destroyed immediately. An enemy killed this way leaves no corpse.
Cooldown: ? turns.

Devour is an active creature ability. It is exclusive to the Devourer.

Effect

Creatures with Devourer

(table of creatures that have it, with factions and tiers)