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Created page with "{{loc}}{{Unit Infobox |unit name=Swordsman |image=Temple_Swordsman_Battlefield.png |faction=Temple 16px |tier=I |type=Living |range=Melee |movement=Ground |hirecost=80 32px|link=Resources#Gold|Gold |upgradecost=20 32px|link=Resources#Gold|Gold |growth=18 |health=12 |attack=4 |defence=4 |damage_range=2-3 |speed=3 |initiative=6 |morale=-5-5 |luck=-3-3 |base_unit= |upgrade_a=Guard..."
 
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{{loc}}{{Unit Infobox
{{loc}}{{Unit Infobox
|unit name=Swordsman
|unit name=Medusa
|image=Temple_Swordsman_Battlefield.png
|image=Dungeon_Medusa_Battlefield.png
|faction=Temple [[File:Human_icon.png|16px]]
|faction=Dungeon
|tier=I
|tier=5
|type=[[Living]]
|type=[[Magic Creature]]
|range=Melee
|range=Ranged
|movement=Ground
|movement=[[Movement Types|Ground]]
|hirecost=80 [[File:Icon Resource Gold.png|32px|link=Resources#Gold|Gold]]
|hirecost=440 [[File:Icon Resource Gold.png|32px|link=Resources#Gold|Gold]]
|upgradecost=20 [[File:Icon Resource Gold.png|32px|link=Resources#Gold|Gold]]
|upgradecost=190 [[File:Icon Resource Gold.png|32px|link=Resources#Gold|Gold]]
|growth=18
|growth=3
|health=12
|health=60
|attack=4
|attack=16
|defence=4
|defence=13
|damage_range=2-3
|damage_range=10-18
|speed=3
|speed=2
|initiative=6
|initiative=4
|morale=-5-5
|morale=0 (-3 - 3)
|luck=-3-3
|luck=0 (-5 - 5)
|base_unit=
|base_unit=
|upgrade_a=[[Guard Captain]]
|upgrade_a=[[Medusa Sculptor]]
|upgrade_b=[[Sun's Aegis]]
|upgrade_b=[[Medusa Queen]]
}}
}}
'''Swordsmen''' are tier-I units of the Temple faction.
'''Medusae''' are tier-V units of the Dungeon faction.


They can be upgraded into the [[Guard Captain]] or [[Sun's Aegis]].
They can be upgraded into the [[Medusa Sculptor]] or [[Medusa Queen]].


==Description==
==Abilities==
 
{| class='wikitable' style='margin:0;'
|-
| style='text-align:center;width:80px;vertical-align:top;' | [[File:Base_class_demon.png|60px]] || style='padding:10px;' | <b>Hive Spawn</b>
 
Part of a hivemind that serves a powerful lord from beyond.


''The Church of the Sun brought their faith to Jadame in the only way they knew — through steel. Their well armed, disciplined swordsmen serve as both proselytes and guardians of Chalice’s flock.''
Morale range: –5 to 5.
Luck range: –5 to 5.


==Abilities==
Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.
|-
| style='text-align:center;width:80px;vertical-align:top;' | [[File:Base passive melee attack.png|60px]] || style='padding:10px;' | <b>Melee Attack</b> — Can only attack adjacent enemies. Provokes counterattacks.
|-
| style='text-align:center;width:80px;vertical-align:top;' | [[File:Base passive double strike.png|60px]] || style='padding:10px;' | <b>Double Strike</b> — Strikes twice.
|-
| style='text-align:center;width:80px;vertical-align:top;' | [[File:Locust_ability_1.png|60px]] || style='padding:10px;' | <b>Harvest</b> — Jumps onto any corpse within 6 hexes and devours it, gaining 4 Attack and Defence, 1 Speed and Initiative until the end of the battle.<br><br>Does not end the turn.<br><br><span style="text-shadow: red 0px 0px 4px;">Does not affect Undead, Embodiments and Constructs</span><br><br><div style="text-align: right">Ability tier: 2 | Ability cost: 1</div>
|}
{| class="wikitable"
|<b>Basic Traits</b>
<ul style="list-style-type:none;line-height:200%;">
<li>Creature Type: <span style="color:peru;">Living</span>
</ul>
<ul style="list-style-type:none;line-height:200%;">
<li>Attack Type: <span style="color:peru;">Ranged</span>
</ul>
<ul style="list-style-type:none;line-height:200%;">
<li>Movement Type: <span style="color:peru;">Ground</span>
</ul>
|-
|<b>Passive Abilities</b>
<ul style="list-style-type:none;line-height:200%;">
<li><span style="color:peru;">Sharpshooter: </span>Deals full ranged damage at any range.</li>
</ul>
|-
|<b>Active Abilities</b>
<ul style="list-style-type:none;line-height:200%;">
<li><span style="color:peru;">Fighting Style - Arrow Barrage: </span>Hits the target and all enemies adjacent to it, dealing -50% damage.<br> Does not spend [[Focus Charge|Focus Charges]]</li>
<li><span style="color:peru;">Slither Away: </span>Moves to another hex within its movement range without using their turn. Ability tier 2.<br>Ability Cost:[[File:Focus Charge.png|23px]]</li>
</ul>
|-
|}


[[File:Base_passive_evasive_0.png|24px]] <span style="color:peru;">Ranged Defense I:</span><br>Takes -30% ranged damage.
[[File:Base_passive_evasive_0.png|24px]] <span style="color:peru;">Ranged Defense I:</span><br>Takes -30% ranged damage.
==Description==
''The Church of the Sun brought their faith to Jadame in the only way they knew — through steel. Their well armed, disciplined swordsmen serve as both proselytes and guardians of Chalice’s flock.''

Revision as of 20:43, 10 April 2026


Unit name not specified File:Icon.png
Faction Dungeon
Tier 5
Cost
(Upg. Cost)
Unit name not specified
(190 Gold)
Base Growth +3
SquadValue Unit name not specified
Stats
Health
Health
Attack
Attack
Defense
Defense
Damage
Damage
Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit". 16 Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit". Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".-Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
Morale
Morale
Luck
Luck
Initiative
Initiative
Speed
Speed
0 (-3 - 3) 0 (-5 - 5) 4 2
Related Units
Base unit Unit name not specified
Upgrade A Unit name not specified
Upgrade B Unit name not specified
Internal ID
Unit name not specified

Medusae are tier-V units of the Dungeon faction.

They can be upgraded into the Medusa Sculptor or Medusa Queen.

Abilities

Hive Spawn

Part of a hivemind that serves a powerful lord from beyond.

Morale range: –5 to 5. Luck range: –5 to 5.

Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Melee Attack — Can only attack adjacent enemies. Provokes counterattacks.
Double Strike — Strikes twice.
Harvest — Jumps onto any corpse within 6 hexes and devours it, gaining 4 Attack and Defence, 1 Speed and Initiative until the end of the battle.

Does not end the turn.

Does not affect Undead, Embodiments and Constructs

Ability tier: 2 | Ability cost: 1
Basic Traits
  • Creature Type: Living
  • Attack Type: Ranged
  • Movement Type: Ground
Passive Abilities
  • Sharpshooter: Deals full ranged damage at any range.
Active Abilities
  • Fighting Style - Arrow Barrage: Hits the target and all enemies adjacent to it, dealing -50% damage.
    Does not spend Focus Charges
  • Slither Away: Moves to another hex within its movement range without using their turn. Ability tier 2.
    Ability Cost:

Ranged Defense I:
Takes -30% ranged damage.

Description

The Church of the Sun brought their faith to Jadame in the only way they knew — through steel. Their well armed, disciplined swordsmen serve as both proselytes and guardians of Chalice’s flock.