Spells: Difference between revisions

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| align="center" | [[File:Mana icon.png|32px|link=Magic]] 12
| align="center" | [[File:Mana icon.png|32px|link=Magic]] 12
| Restores 1 Focus Charge.
| Restores 1 Focus Charge.
|8 Mana cost.
|[[File:Mana icon.png|32px|link=Magic]]8 .
| Restores 2 Focus Charge.
| Restores 2 Focus Charge.
| colspan="2" | Restores 3 Focus Charge.
| colspan="2" | Restores 3 Focus Charge.
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{| class="wikitable"
{| class="wikitable"
|Spell
|Spell
|Mana Cost
|align="center" |Mana Cost
|Level 1
|Level 1
|Level 2
|Level 2
Line 44: Line 44:
|Level 4
|Level 4
|-
|-
| align="right" |2
|Blink
|Blink
| 14 [[File:Mana icon.png|32px|link=Magic]]
| [[File:Mana icon.png|32px|link=Magic]] 14
|Teleports friendly unit. Range of 3 hexes.
|Teleports friendly unit. Range of 3 hexes.
|Range of 4 hexes.
|Range of 4 hexes.
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| colspan="2" |Range of 9 hexes.
| colspan="2" |Range of 9 hexes.
|-
|-
| align="right" |2
|Temporal Spheres
|Temporal Spheres
| 8
| [[File:Mana icon.png|32px|link=Magic]] 8
| Places 2 invisible traps that when stepped on, deals damage based on the enemy unit's max HP. Traps disappears after triggering.
| Places 2 invisible traps that when stepped on, deals damage based on the enemy unit's max HP. Traps disappears after triggering.
|Places 3 traps.
|Places 3 traps.
| colspan="2" |400% of enemy unit's max  HP.
| colspan="2" |400% of enemy unit's max  HP.
|-
|-
| align="right" |2
|Optical Illusion
|Optical Illusion
| 11
| [[File:Mana icon.png|32px|link=Magic]] 11
|  Target friendly units take -20% ranged damage.
|  Target friendly units take -20% ranged damage.
| -40% ranged damage.
| -40% ranged damage.
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| colspan="2" |Affects all friendly units.
| colspan="2" |Affects all friendly units.
|-
|-
| align="right" |2
|Reinforcements
|Reinforcements
|18
|[[File:Mana icon.png|32px|link=Magic]] 18
|Interact with any external dwelling the Hero controls within 2x sight radius, 1 time a day.
|Interact with any external dwelling the Hero controls within 2x sight radius, 1 time a day.
|3x sight radius.
|3x sight radius.
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| colspan="2" |Can be used 2 times a  day.
| colspan="2" |Can be used 2 times a  day.
|-
|-
| align="right" |3
|}
 
===Tier 3===
{| class="wikitable"
|Spell
| align="center" |Mana Cost
|Level 1
|Level 2
|Level 3
|Level 4
|-
|Assemble!
|Assemble!
|16
|[[File:Mana icon.png|32px|link=Magic]] 16
|Interact with an allied Hero at 2x sight radius, up to 2 times a day.
|Interact with an allied Hero at 2x sight radius, up to 2 times a day.
|3x sight radius.
|3x sight radius.
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| colspan="2" |3 times a day.
| colspan="2" |3 times a day.
|-
|-
| align="right" |3
|Impending Fate
|Impending Fate
|17
|[[File:Mana icon.png|32px|link=Magic]] 17
|Deals 15 to all units per unit tier.
|Deals 15 to all units per unit tier.
|20 damage per unit tier.
|20 damage per unit tier.
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| colspan="2" |Deals pure damage.
| colspan="2" |Deals pure damage.
|-
|-
| align="right" |3
|Shackles
|Shackles
|12
|[[File:Mana icon.png|32px|link=Magic]] 12
|Target cannot counterattack. Lasts 1 + (1/4 spellpower) rounds.
|Target cannot counterattack. Lasts 1 + (1/4 spellpower) rounds.
|Lasts an additional round
|Lasts an additional round
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| colspan="2" |Affects enemies adjacent to target.  
| colspan="2" |Affects enemies adjacent to target.  
|-
|-
| align="right" |3
|Carapace
|Carapace
|18
|[[File:Mana icon.png|32px|link=Magic]] 18
|Target friendly unit blocks 1 instance of damage.
|Target friendly unit blocks 1 instance of damage.
|15 Mana cost.
|15 Mana cost.
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| colspan="2" |Blocks 2 instances of damage.
| colspan="2" |Blocks 2 instances of damage.
|-
|-
| align="right" |4
|}
 
===Tier 4===
{| class="wikitable"
|Spell
| align="center" |Mana Cost
|Level 1
|Level 2
|Level 3
|Level 4
|-
|Spacial Snare/ Temporal Spheres
|Spacial Snare/ Temporal Spheres
|12
|[[File:Mana icon.png|32px|link=Magic]] 12
|Places 2 invisible traps that when stepped on, halts the enemy unit and ends their turn if the hex was not their final destination. Traps disappears after triggering.
|Places 2 invisible traps that when stepped on, halts the enemy unit and ends their turn if the hex was not their final destination. Traps disappears after triggering.
|8 Mana cost.
|[[File:Mana icon.png|32px|link=Magic]] 8 Mana cost.
|Places 3 traps.
|Places 3 traps.
| colspan="2" |Places 4 traps.
| colspan="2" |Places 4 traps.
|-
|-
| align="right" |4
|Rewind Life
|Rewind Life
| 18
|[[File:Mana icon.png|32px|link=Magic]]  18
|Restores 50 + (10 x spellpower) HP to a friendly unit. Able to revive.  
|Restores 50 + (10 x spellpower) HP to a friendly unit. Able to revive.  
|Restores 100 + (10 x spellpower) HP
|Restores 100 + (10 x spellpower) HP
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| colspan="2" |Restores 100 + (25 x  spellpower) HP
| colspan="2" |Restores 100 + (25 x  spellpower) HP
|-
|-
| align="right" |4
|Mirror Copy
|Mirror Copy
| 29  
|[[File:Mana icon.png|32px|link=Magic]]  29  
|Summons a copy of target friendly unit. Deals -75% damage and takes +300% damage. Cannot use special abilities.   
|Summons a copy of target friendly unit. Deals -75% damage and takes +300% damage. Cannot use special abilities.   
|Deals -67% damage and takes +200% damage.
|Deals -67% damage and takes +200% damage.
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| colspan="2" |Deals -30% damage and takes +50% damage.
| colspan="2" |Deals -30% damage and takes +50% damage.
|-
|-
| align="right" |4
|Guillotine
|Guillotine
|15
|[[File:Mana icon.png|32px|link=Magic]] 15
|Deals 10% + ( 5% x spellpower) % of target's maximum HP as magic damage. The next  Guillotine on the same target deals +100% damage. Effect stacks.
|Deals 10% + ( 5% x spellpower) % of target's maximum HP as magic damage. The next  Guillotine on the same target deals +100% damage. Effect stacks.
|Deals 20% + (5% x spellpower) % of target's maximum HP as magic damage.
|Deals 20% + (5% x spellpower) % of target's maximum HP as magic damage.
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| colspan="2" |Kills target enemy if its stack size is lower than or equal to 25% of its original number.
| colspan="2" |Kills target enemy if its stack size is lower than or equal to 25% of its original number.
|-
|-
| align="right" |5
|}
 
===Tier 5===
{| class="wikitable"
|Spell
| align="center" |Mana Cost
|Level 1
|Level 2
|Level 3
|Level 4
|-
|Black Hole
|Black Hole
| 33
|[[File:Mana icon.png|32px|link=Magic]]  33
|Deals damage to all creatures on the target hex and up to 2 hexes away in every direction. Pulls the further affected targets towards the centre, if possible.  
|Deals damage to all creatures on the target hex and up to 2 hexes away in every direction. Pulls the further affected targets towards the centre, if possible.  
80 + (15 x spellpower) damage
80 + (15 x spellpower) damage
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| colspan="2" |200 + (20 x spellpower) damage
| colspan="2" |200 + (20 x spellpower) damage
|-
|-
| align="right" |5
|Dorearth's Tide
|Dorearth's Tide
|23  
|[[File:Mana icon.png|32px|link=Magic]] 23  
| +1 speed and initiative to friendly units and -1 speed and initiative to enemy units.  
| +1 speed and initiative to friendly units and -1 speed and initiative to enemy units.  
|Lasts an additional round.
|Lasts an additional round.
|19 Mana cost
|[[File:Mana icon.png|32px|link=Magic]] 19  
| colspan="2" |Dispels all negative movement restricting effects from friendly units and all positive enhancing effects from enemies.  
| colspan="2" |Dispels all negative movement restricting effects from friendly units and all positive enhancing effects from enemies.  
|-
|-
| align="right" |5
|Reality Distortion
|Reality Distortion
| 26  
| [[File:Mana icon.png|32px|link=Magic]] 26  
|Target takes no  damage. Instead, at the start of each  round, takes all the damage it should have taken as Pure Damage.  
|Target takes no  damage. Instead, at the start of each  round, takes all the damage it should have taken as Pure Damage.  
|Damage is reduced by 20%.
|Damage is reduced by 20%.

Revision as of 13:28, 16 October 2025

Spells list.

Tier 1

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Energize 12 Restores 1 Focus Charge. 8 . Restores 2 Focus Charge. Restores 3 Focus Charge.
Energy Explosion 8 All units take 30 damage per Focus Charge. 40 damage per Focus Charge. 55 damage per Focus Charge. 75 damage per Focus Charge.
Early Start 8 Friendly unit gains +2 initiative. +3 initiative. +4 initiative. +5 initiative.

Tier 2

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Blink 14 Teleports friendly unit. Range of 3 hexes. Range of 4 hexes. Range of 6 hexes. Range of 9 hexes.
Temporal Spheres 8 Places 2 invisible traps that when stepped on, deals damage based on the enemy unit's max HP. Traps disappears after triggering. Places 3 traps. 400% of enemy unit's max HP.
Optical Illusion 11 Target friendly units take -20% ranged damage. -40% ranged damage. Applies to long reach damage. Affects all friendly units.
Reinforcements 18 Interact with any external dwelling the Hero controls within 2x sight radius, 1 time a day. 3x sight radius. 4x sight radius. Can be used 2 times a day.

Tier 3

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Assemble! 16 Interact with an allied Hero at 2x sight radius, up to 2 times a day. 3x sight radius. 4x sight radius. 3 times a day.
Impending Fate 17 Deals 15 to all units per unit tier. 20 damage per unit tier. 25 damage per unit tier. Deals pure damage.
Shackles 12 Target cannot counterattack. Lasts 1 + (1/4 spellpower) rounds. Lasts an additional round Dispels Riposte Affects enemies adjacent to target.
Carapace 18 Target friendly unit blocks 1 instance of damage. 15 Mana cost. Lasts an additional round. Blocks 2 instances of damage.

Tier 4

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Spacial Snare/ Temporal Spheres 12 Places 2 invisible traps that when stepped on, halts the enemy unit and ends their turn if the hex was not their final destination. Traps disappears after triggering. 8 Mana cost. Places 3 traps. Places 4 traps.
Rewind Life 18 Restores 50 + (10 x spellpower) HP to a friendly unit. Able to revive. Restores 100 + (10 x spellpower) HP Restores 100 + (15 x spellpower) HP Restores 100 + (25 x spellpower) HP
Mirror Copy  29 Summons a copy of target friendly unit. Deals -75% damage and takes +300% damage. Cannot use special abilities. Deals -67% damage and takes +200% damage. Deals -50% damage and takes +100% damage. Deals -30% damage and takes +50% damage.
Guillotine 15 Deals 10% + ( 5% x spellpower) % of target's maximum HP as magic damage. The next Guillotine on the same target deals +100% damage. Effect stacks. Deals 20% + (5% x spellpower) % of target's maximum HP as magic damage. Deals 20% + (10% x spellpower) % of target's maximum HP as magic damage. Kills target enemy if its stack size is lower than or equal to 25% of its original number.

Tier 5

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Black Hole 33 Deals damage to all creatures on the target hex and up to 2 hexes away in every direction. Pulls the further affected targets towards the centre, if possible.

80 + (15 x spellpower) damage

120 + ( 15 x spellpower) damage 200 + (15 x spellpower) damage 200 + (20 x spellpower) damage
Dorearth's Tide 23 +1 speed and initiative to friendly units and -1 speed and initiative to enemy units. Lasts an additional round. 19 Dispels all negative movement restricting effects from friendly units and all positive enhancing effects from enemies.
Reality Distortion 26 Target takes no damage. Instead, at the start of each round, takes all the damage it should have taken as Pure Damage. Damage is reduced by 20%. Duration lasts an additional round. Damage is reduced by 40%.