Defence: Difference between revisions
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==Artefact effects== | ===Artefact effects=== | ||
* [[File:Holy sigil of uurdt artifact.png|60px]] Holy Sigil of Uurdt grants all unlearned Defence subskills, as well as those of [[Primal Magic]] and [[Recruitment]]. | * [[File:Holy sigil of uurdt artifact.png|60px]] Holy Sigil of Uurdt grants all unlearned Defence subskills, as well as those of [[Primal Magic]] and [[Recruitment]]. | ||
{{SkillsNavbox}} | {{SkillsNavbox}} | ||
[[Category:Hero Skills]] | [[Category:Hero Skills]] | ||
Revision as of 01:44, 10 April 2026
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Defence Friendly units take 10% less damage from basic attacks. |
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| Advanced Defence Friendly units take 15% less damage from basic attacks. |
Shields and Shells Friendly units take -25% damage from counter attacks. |
Cover Friendly creatures take -20% damage from ranged and long reach attacks. |
Hymn to Martyrs Friendly units generate +1 focus point when they take damage. | ||||
| Expert Defence Friendly units take 20% less damage from basic attacks. |
Territorial Advantage When fighting in an area the Hero controls, each stack in the army gains 10% temporary units at the start of battle. Bonus is doubled if the Hero knows Diplomacy. |
Firmness Friendly creatures ignore 10% of the attacker's attack when taking normal damage, including abilities. |
[[File:{{{subimage6}}}|30px]] | {{{subname6}}} {{{subdesc6}}} | |||
Skill Synergies
Knowing Defence will give the following benefits to other sub-skills:
Friendly creatures gain +3 Defence for each adjacent ally. This bonus is doubled if the Hero knows Defence. | ||
Avatar’s Defence increases by 25% of its hero’s Knowledge. This bonus is doubled if the Hero knows Defence. | ||
Artefact effects
Holy Sigil of Uurdt grants all unlearned Defence subskills, as well as those of Primal Magic and Recruitment.


