Dostoevsky in the jungle: Difference between revisions
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gelomor aka geloMor on Discord | gelomor aka geloMor on Discord | ||
==My Wiki Notes aka Do-To List aka Brainstorm Blabbering== | |||
===[[Map Objects]]=== | |||
The reasons/considerations on making separate pages for every object: | |||
* Add "goodsValue"/"value"/other parameters to a fancy ''infobox''; | |||
* Add a size/floorplan of an object; | |||
* Add an ID and their "object_logic" filename (and may be all associated files?); | |||
* Make notes on what is hardcoded and/or what is tweakable in the "object_logic"; | |||
* Add 3d and 2d depiction of an object; | |||
** Minimap/magic vision depiction? | |||
* Add an interior screenshot for creature banks, an interface screenshot for those which have it; | |||
* Make notes on changes/patchnote history for an object; | |||
* List maps/templates/modes which allows/does not allow an object; | |||
* Make notes on object general placements (e.g. "wood mines usually are placed near towns, often unguarded"); | |||
* Add categories, not only about "object type" ("Mines", "Creature banks", "Dwellings", etc.), but also consider other categorizations: "Aquatic objects", "Underground objects", "Off-site buildings", "Campaign Objects", etc.; | |||
* Mention gameplay tactics? | |||
* (Unlikely will be suitable, but may be...) Lore/cultural references? | |||
* (...obviously, add everything that already presented in the main article: lore description, gameplay description.) | |||
===[[Factions]]=== | |||
* Do we separate Factions from their Cities? What could actually be added to a faction's page that cannot be added to a town's page? | |||
** Laws? Lore? Heroes? Campaign? Off-site objects? Terrain? | |||
*** How long it would be if all this will be added to the one page in the form of small sections with <nowiki>{{</nowiki>[[:Template:Main|main]]}} templates? Considering that the "city" part will be described in detail? | |||
* What we should to add into a City page? | |||
** City screen (empty/full), buildings (pictures + descriptions), creatures (only a list with their weekly growth), depiction as a map object, possible magic spells, city's special building mechanic... | |||
===Required pages=== | |||
* Prop objects? | |||
* Templates creation guide? | |||
* Map editor? | |||
* Modding? | |||
* Dev interviews list? (like [[Developer Diaries]]) | |||
* Version history? | |||
* Terrain or Movement or both? | |||
* Arena mode | |||
* Multiplayer | |||
* About-The-Game Page | |||
* [[:Template:Verify|Verify]] template | |||
Revision as of 07:28, 18 March 2026
gelomor aka geloMor on Discord
My Wiki Notes aka Do-To List aka Brainstorm Blabbering
Map Objects
The reasons/considerations on making separate pages for every object:
- Add "goodsValue"/"value"/other parameters to a fancy infobox;
- Add a size/floorplan of an object;
- Add an ID and their "object_logic" filename (and may be all associated files?);
- Make notes on what is hardcoded and/or what is tweakable in the "object_logic";
- Add 3d and 2d depiction of an object;
- Minimap/magic vision depiction?
- Add an interior screenshot for creature banks, an interface screenshot for those which have it;
- Make notes on changes/patchnote history for an object;
- List maps/templates/modes which allows/does not allow an object;
- Make notes on object general placements (e.g. "wood mines usually are placed near towns, often unguarded");
- Add categories, not only about "object type" ("Mines", "Creature banks", "Dwellings", etc.), but also consider other categorizations: "Aquatic objects", "Underground objects", "Off-site buildings", "Campaign Objects", etc.;
- Mention gameplay tactics?
- (Unlikely will be suitable, but may be...) Lore/cultural references?
- (...obviously, add everything that already presented in the main article: lore description, gameplay description.)
Factions
- Do we separate Factions from their Cities? What could actually be added to a faction's page that cannot be added to a town's page?
- Laws? Lore? Heroes? Campaign? Off-site objects? Terrain?
- How long it would be if all this will be added to the one page in the form of small sections with {{main}} templates? Considering that the "city" part will be described in detail?
- Laws? Lore? Heroes? Campaign? Off-site objects? Terrain?
- What we should to add into a City page?
- City screen (empty/full), buildings (pictures + descriptions), creatures (only a list with their weekly growth), depiction as a map object, possible magic spells, city's special building mechanic...
Required pages
- Prop objects?
- Templates creation guide?
- Map editor?
- Modding?
- Dev interviews list? (like Developer Diaries)
- Version history?
- Terrain or Movement or both?
- Arena mode
- Multiplayer
- About-The-Game Page
- Verify template


