Sporemancer: Difference between revisions

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| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Druid_passive_1.png|60px]] || style='padding:10px;' | <b>Mushroom Magic</b> — Reduces the mana cost of the hero’s spells by 2. This effect <b>does not</b> stack; only the strongest one is active.
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Druid_passive_1.png|60px]] || style='padding:10px;' | <b>Mushroom Magic</b> — Reduces the mana cost of the hero’s spells by 2. This effect <b>does not</b> stack; only the strongest one is active.
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| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Druid_ability_1.png|60px]] || style='padding:10px;' | <b>Shroomsong</b> — Once per battle, spends all Focus Charges to restore the hero’s mana: 5 for each Focus Charge spent.
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Druid_ability_1.png|60px]] || style='padding:10px;' | <b>Shroomsong</b> — Once per battle, spends all Focus Charges to restore the hero’s mana: 5 for each Focus Charge spent.<br><br><div style="text-align: right">Ability tier: 3 | Ability cost: 2</div>
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| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Druid_ability_2.png|60px]] || style='padding:10px;' | <b>Swarm of Bees</b> — Deals 8 Normal Damage to the target enemy. Bees keep attacking it, dealing 8 Normal Damage at the beginning of each turn. This effect is stackable.
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Druid_ability_2.png|60px]] || style='padding:10px;' | <b>Swarm of Bees</b> — Deals 8 Normal Damage to the target enemy. Bees keep attacking it, dealing 8 Normal Damage at the beginning of each turn. This effect is stackable.
Duration: 3 round(s).
Duration: 3 round(s).<br><br><div style="text-align: right">Ability tier: 3 | Ability cost: 2</div>
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| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Druid_ability_3.png|60px]] || style='padding:10px;' | <b>Protective Roots</b> — Makes the friendly creature immune to Magic Damage.
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Druid_ability_3.png|60px]] || style='padding:10px;' | <b>Protective Roots</b> — Makes the friendly creature immune to Magic Damage.
Duration: 1 round(s).
Duration: 1 round(s).<br><br><div style="text-align: right">Ability tier: 3 | Ability cost: 2</div>
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Revision as of 19:55, 22 November 2025


Sporemancer
All life in Murmurwoods is interconnected. Those who understand this best become sporemancers — elder mancers who nurture the forest, guide the elementals that dwell within it, and uphold delicate balance of nature.
Health Health 65 Tier: 5
Attack Attack 16 Faction Sylvan
Defense Defence 19 Attack Type Long Reach
Damage Damage 14–17 Attack Type —
Speed Speed 5 Price 880 Gold
Initiative Initiative 8 Growth —
Morale Morale 0 XP 107
Luck Luck 0 SquadValue 1070
Living — A fully sentient inhabitant of Jadame.

Morale range: –5 to 5. Luck range: –3 to 3.

Fallen Living creatures count towards the power of Necromancy reanimation after battle.

Long Reach — Has a short‑range attack that hits over 1 hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
Mushroom Magic — Reduces the mana cost of the hero’s spells by 2. This effect does not stack; only the strongest one is active.
Shroomsong — Once per battle, spends all Focus Charges to restore the hero’s mana: 5 for each Focus Charge spent.

Ability tier: 3 | Ability cost: 2
Swarm of Bees — Deals 8 Normal Damage to the target enemy. Bees keep attacking it, dealing 8 Normal Damage at the beginning of each turn. This effect is stackable. Duration: 3 round(s).

Ability tier: 3 | Ability cost: 2
Protective Roots — Makes the friendly creature immune to Magic Damage. Duration: 1 round(s).

Ability tier: 3 | Ability cost: 2