Ylwari: Difference between revisions

From Heroes of Might and Magic: Olden Era Official Wiki
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Corrected bio and special to ingame version
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m correction to speciality
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'''Her charisma drew others to aid and befriend her, and she gladly reciprocated, making her rise possible in a world where her rarity could have been her downfall.'''
'''Her charisma drew others to aid and befriend her, and she gladly reciprocated, making her rise possible in a world where her rarity could have been her downfall.'''


|specialtyDescr = Charismatic - Keeps her army when fleeing from battle with neutral squads. +{0}% Persuasion Power when using Diplomacy, plus {1}% more for every {2} hero levels.
|specialtyDescr = Charismatic - Keeps her army when fleeing from battle with neutral squads. +5% Persuasion Power when using Diplomacy, plus 1% more for every 4 hero levels.
|notes = }}
|notes = }}


[[Category:Heroes]]
[[Category:Heroes]]

Revision as of 22:13, 6 November 2025

Lore

Ylwari, an albino medusa, stood out even among her kin that remained loyal to the Triumvirate. Her unique snakes, subtle and curious, lured rather than coerced, enchanting those around her. While medusae typically petrify with a gaze, Ylwari’s glance seemed to disarm conflicts with little effort.

Her charisma drew others to aid and befriend her, and she gladly reciprocated, making her rise possible in a world where her rarity could have been her downfall.'

Specialty
Charismatic - Keeps her army when fleeing from battle with neutral squads. +5% Persuasion Power when using Diplomacy, plus 1% more for every 4 hero levels.
Notes:
    Warlock
    0
    2
    2
    3
    Starting skills
    Starting spell
    Starting Army

    18-25

    8-11

    5-7