Ylwari: Difference between revisions

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Corrected bio and special to ingame version
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{{HeroDescription|
{{HeroDescription|
|name = Ylwari
|name = Ylwari
|lore = Ylwari, a name that resonates with both reverence and fear, is the High Priestess of the Alvar. Once a mere mortal, her devotion and cunning elevated her to divine status. Yet, with divinity came isolation. Now, she stands between the celestial and the terrestrial, the known and the unknown. Her every word is a decree, her every silence a mystery. To the people of Alvar, she is a guiding light and a haunting enigma.
|lore = Ylwari, an albino medusa, stood out even among her kin that remained loyal to the Triumvirate. Her unique snakes, subtle and curious, lured rather than coerced, enchanting those around her. While medusae typically petrify with a gaze, Ylwari’s glance seemed to disarm conflicts with little effort.
|specialtyDescr = Assemble! - Starts with the “Masterful Assemble!” spell. This version of the spell cannot be dispelled by any means. While casting this spell, effective Spell Power is increased by 1 for every 3 hero levels.
 
'''Her charisma drew others to aid and befriend her, and she gladly reciprocated, making her rise possible in a world where her rarity could have been her downfall.'''
 
|specialtyDescr = Charismatic - Keeps her army when fleeing from battle with neutral squads. +{0}% Persuasion Power when using Diplomacy, plus {1}% more for every {2} hero levels.
|notes = }}
|notes = }}


[[Category:Heroes]]
[[Category:Heroes]]

Revision as of 22:11, 6 November 2025

Lore

Ylwari, an albino medusa, stood out even among her kin that remained loyal to the Triumvirate. Her unique snakes, subtle and curious, lured rather than coerced, enchanting those around her. While medusae typically petrify with a gaze, Ylwari’s glance seemed to disarm conflicts with little effort.

Her charisma drew others to aid and befriend her, and she gladly reciprocated, making her rise possible in a world where her rarity could have been her downfall.'

Specialty
Charismatic - Keeps her army when fleeing from battle with neutral squads. +{0}% Persuasion Power when using Diplomacy, plus {1}% more for every {2} hero levels.
Notes:
    Warlock
    0
    2
    2
    3
    Starting skills
    Starting spell
    Starting Army

    18-25

    8-11

    5-7