Wal'kha: Difference between revisions

From Heroes of Might and Magic: Olden Era Official Wiki
m 1 revision imported
No edit summary
Line 1: Line 1:
{{HeroDescription|
{{HeroDescription|
|name = Walkha
|name = Walkha
|lore =  
|lore = Walkha, once obsessed with the Abyss, pushed herself to the brink through forbidden rituals until the changes nearly consumed her. Forced to stop, she fixated on a new challenge — Hel’Ghat, the enigmatic sorceress who left the Underworld to forge a fortress in the frozen wastes. To others, Hel’Ghat merely tolerates Walkha, but their friendship runs deeper — each sees in the other a force they cannot control. Hel’Ghat is an unyielding wall, and Walkha, relentless as ever, refuses to turn away.
|specialtyDescr =  
|specialtyDescr = Primal Weaving - Receives +1 level to all Primal spells, plus 1 more for every 8 hero levels and can use it in battle without limits. Enemy hero cannot cast Primal spells.
|notes = }}
|notes = }}


[[Category:Heroes]]
[[Category:Heroes]]

Revision as of 22:46, 30 October 2025

Lore

Walkha, once obsessed with the Abyss, pushed herself to the brink through forbidden rituals until the changes nearly consumed her. Forced to stop, she fixated on a new challenge — Hel’Ghat, the enigmatic sorceress who left the Underworld to forge a fortress in the frozen wastes. To others, Hel’Ghat merely tolerates Walkha, but their friendship runs deeper — each sees in the other a force they cannot control. Hel’Ghat is an unyielding wall, and Walkha, relentless as ever, refuses to turn away.

Specialty
Primal Weaving - Receives +1 level to all Primal spells, plus 1 more for every 8 hero levels and can use it in battle without limits. Enemy hero cannot cast Primal spells.
Notes:
    File:Walkha.png
    [[]]
    Unknown class:
    Starting skills
    Starting spell
    —
    Starting Army