Module:Sandbox/Aurelain/HeroClassSkills: Difference between revisions

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local function consolidateChances(queryResult)
local function consolidateChances(chancesBulk)
     local chances = {}
     local chances = {}
     for _, row in ipairs(queryResult) do
     for _, row in ipairs(chancesBulk) do
         local id = row.skill_id
         local id = row.skill_id or ''
         local entry = chances[id]
         local entry = chances[id]
         if not entry then
         if not entry then
             chances[row.id] = {
             chances[id] = {
                 id = row.id or '',
                 id,
             }
             }
         end
         end
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     local chancesBulk = collectChances(id);
     local chancesBulk = collectChances(id);
    do return dump(chancesBulk) end
     local chances = consolidateChances(chancesBulk);
     local chances = consolidateChances(chancesBulk);
     do return dump(chances) end
     do return dump(chances) end

Revision as of 09:48, 8 August 2026

Documentation for this module may be created at Module:Sandbox/Aurelain/HeroClassSkills/doc

-- This module is intended as a supporting muscle for the HeroClassSkills template.
local p = {}
local UtilQuery = require('Module:UtilQuery')
local FACTION = {
    human = 'humans', -- changed!
    undead = 'necros', -- changed!
    nature = 'nature',
    demon = 'demons', -- changed!
    unfrozen = 'unfrozen',
    dungeon = 'dungeon',
}

-- Displays a variable
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local function dump(target)
    return '<pre>' .. mw.dumpObject(target) .. '</pre>'
end

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local function collectChances(id)
    local type, faction = id:match("(.*)_(.*)")
    local adaptedId = FACTION[faction] .. '_' .. type .. '_skills_table'
    local result = UtilQuery.run([[
        tables =
            SkillRollWeight = S
        |where =
            S.table_id = '%s'
        |fields =
            S.band_kind = band_kind,
            S.skill_id = skill_id,
            S.weight = weight
    ]], adaptedId)
    return result
end

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local function consolidateChances(chancesBulk)
    local chances = {}
    for _, row in ipairs(chancesBulk) do
        local id = row.skill_id or ''
        local entry = chances[id]
        if not entry then
            chances[id] = {
                id,
            }
        end
    end
    return chances
end

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local function computeTotal(chances)
    return 1000
end

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local function formatChances(chances)
    return ''
end

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function p.populate(frame)
    local lang = frame.args.lang
    local id = frame.args.id;

    local chancesBulk = collectChances(id);
    local chances = consolidateChances(chancesBulk);
    do return dump(chances) end
    local total = computeTotal(chances);
    local formattedChances = formatChances(chances);

    local cleanTitle = frame:getTitle():gsub('Module:', '')
    return frame:preprocess(mw.ustring.format([[
        {{%s/base
        | lang = %s
        | id = %s
        | total = %s
        | total = %s
        }}
    ]], cleanTitle, lang, id, total, formattedChances))
end

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function p.percent(frame)
    local a = frame.args[1]
    local b = frame.args[2]
    return string.format("%.2f", 100 * a / b)
end

return p