Units: Difference between revisions

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Unit list
Unit list belonging to each [[Faction]].


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|-|Dungeon=
|-|Dungeon=
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{| class="wikitable"
| colspan="8" |Toxic Troglodyte
|-
| colspan="8" |Some troglodyte tribes develop a green hue and  spikes. Initially a disadvantage, it soon proves an asset as these Arla –  “bold ones” – are born with poisonous blood lethal to anyone who try to harm  them.
|-
| colspan="8" |Fighting  Style: Vicious Spit.
Performs long reach attack which deals -50% damage.
Alert I: Can counterattack twice a round.
Toxic Blood: When damaged, causes all adjacent enemies to take +25% damage  until the end of combat.
|-
|Range
| colspan="3" |Melee
|Type
| colspan="3" |Magic Creature
|-
|Hitpoints
|Attack
|Defense
|Damage
|Morale
|Luck
|Speed
|Initiative
|-
|8
|5
|3
|1-4
| -3 to 3
| -5 to 5
|3
|5
|-
|Gold Cost
| colspan="3" |60
|Upgrade
| colspan="3" |N/A
|}
 
 
 
|-|Necropolis=
|-|Necropolis=
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==Dungeon==
==Necropolis==
==Temple==

Revision as of 04:05, 16 October 2025

Unit list belonging to each Faction.

Toxic Troglodyte
Some troglodyte tribes develop a green hue and spikes. Initially a disadvantage, it soon proves an asset as these Arla – “bold ones” – are born with poisonous blood lethal to anyone who try to harm them.
Fighting Style: Vicious Spit.

Performs long reach attack which deals -50% damage. Alert I: Can counterattack twice a round. Toxic Blood: When damaged, causes all adjacent enemies to take +25% damage until the end of combat.

Range Melee Type Magic Creature
Hitpoints Attack Defense Damage Morale Luck Speed Initiative
8 5 3 1-4 -3 to 3 -5 to 5 3 5
Gold Cost 60 Upgrade N/A

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