Spells: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
No edit summary |
|||
| Line 5: | Line 5: | ||
|Tier | |Tier | ||
|Spell | |Spell | ||
|Mana Cost | |Mana Cost | ||
|Level 1 | |Level 1 | ||
| Line 14: | Line 13: | ||
| align="right" |1 | | align="right" |1 | ||
|Energize | |Energize | ||
| 12 | | 12 | ||
| | | Restores 1 Focus Charge. | ||
|8 Mana cost. | |8 Mana cost. | ||
| | | Restores 2 Focus Charge. | ||
| colspan="2" | | | colspan="2" | Restores 3 Focus Charge. | ||
|- | |- | ||
| align="right" |1 | | align="right" |1 | ||
|Energy Explosion | |Energy Explosion | ||
| All units take | |8 | ||
|All units take 30 damage per Focus Charge. | |||
|40 damage per Focus Charge. | |40 damage per Focus Charge. | ||
|55 damage per Focus Charge. | |55 damage per Focus Charge. | ||
| Line 32: | Line 29: | ||
| align="right" |1 | | align="right" |1 | ||
|Early Start | |Early Start | ||
| 8 | | 8 | ||
| +2 initiative. | | Friendly unit gains +2 initiative. | ||
| +3 initiative. | | +3 initiative. | ||
| +4 initiative. | | +4 initiative. | ||
| Line 41: | Line 37: | ||
| align="right" |2 | | align="right" |2 | ||
|Blink | |Blink | ||
| 14 | | 14 | ||
|Range of 3 hexes. | |Teleports friendly unit. Range of 3 hexes. | ||
|Range of 4 hexes. | |Range of 4 hexes. | ||
|Range of 6 hexes. | |Range of 6 hexes. | ||
| Line 50: | Line 45: | ||
| align="right" |2 | | align="right" |2 | ||
|Temporal Spheres | |Temporal Spheres | ||
| 8 | | 8 | ||
|2 traps that | | Places 2 invisible traps that when stepped on, deals damage based on the enemy unit's max HP. Traps disappears after triggering. | ||
|Places 3 traps. | |Places 3 traps. | ||
| colspan="2" |400% of enemy unit's max HP. | | colspan="2" |400% of enemy unit's max HP. | ||
| Line 59: | Line 52: | ||
| align="right" |2 | | align="right" |2 | ||
|Optical Illusion | |Optical Illusion | ||
| 11 | | 11 | ||
| -20% ranged damage. | | Target friendly units take -20% ranged damage. | ||
| -40% ranged damage. | | -40% ranged damage. | ||
|Applies to long reach damage. | |Applies to long reach damage. | ||
| Line 68: | Line 60: | ||
| align="right" |2 | | align="right" |2 | ||
|Reinforcements | |Reinforcements | ||
|18 | |18 | ||
| | |Interact with any external dwelling the Hero controls within 2x sight radius, 1 time a day. | ||
|3x sight radius. | |3x sight radius. | ||
|4x sight radius. | |4x sight radius. | ||
| Line 77: | Line 68: | ||
| align="right" |3 | | align="right" |3 | ||
|Assemble! | |Assemble! | ||
|16 | |16 | ||
|2x sight radius, up to 2 times a day. | |Interact with an allied Hero at 2x sight radius, up to 2 times a day. | ||
|3x sight radius. | |3x sight radius. | ||
|4x sight radius. | |4x sight radius. | ||
| Line 86: | Line 76: | ||
| align="right" |3 | | align="right" |3 | ||
|Impending Fate | |Impending Fate | ||
|17 | |17 | ||
|15 | |Deals 15 to all units per unit tier. | ||
|20 damage per unit tier. | |20 damage per unit tier. | ||
|25 damage per unit tier. | |25 damage per unit tier. | ||
| Line 95: | Line 84: | ||
| align="right" |3 | | align="right" |3 | ||
|Shackles | |Shackles | ||
|12 | |12 | ||
|Lasts 1 + (1/4 spellpower) rounds. | |Target cannot counterattack. Lasts 1 + (1/4 spellpower) rounds. | ||
|Lasts an additional round | |Lasts an additional round | ||
|Dispels Riposte | |Dispels Riposte | ||
| Line 104: | Line 92: | ||
| align="right" |3 | | align="right" |3 | ||
|Carapace | |Carapace | ||
|18 | |18 | ||
| | |Target friendly unit blocks 1 instance of damage. | ||
|15 Mana cost. | |15 Mana cost. | ||
|Lasts an additional round. | |Lasts an additional round. | ||
| Line 113: | Line 100: | ||
| align="right" |4 | | align="right" |4 | ||
|Spacial Snare/ Temporal Spheres | |Spacial Snare/ Temporal Spheres | ||
|12 | |12 | ||
|Places 2 traps. | |Places 2 invisible traps that when stepped on, halts the enemy unit and ends their turn if the hex was not their final destination. Traps disappears after triggering. | ||
|8 Mana cost. | |8 Mana cost. | ||
|Places 3 traps. | |Places 3 traps. | ||
| Line 122: | Line 108: | ||
| align="right" |4 | | align="right" |4 | ||
|Rewind Life | |Rewind Life | ||
| 18 | | 18 | ||
|Restores 50 + (10 x spellpower) HP | |Restores 50 + (10 x spellpower) HP to a friendly unit. Able to revive. | ||
|Restores 100 + (10 x spellpower) HP | |Restores 100 + (10 x spellpower) HP | ||
|Restores 100 + (15 x spellpower) HP | |Restores 100 + (15 x spellpower) HP | ||
| Line 131: | Line 116: | ||
| align="right" |4 | | align="right" |4 | ||
|Mirror Copy | |Mirror Copy | ||
| 29 | | 29 | ||
|Deals -75% damage and takes +300% damage. | |Summons a copy of target friendly unit. Deals -75% damage and takes +300% damage. Cannot use special abilities. | ||
|Deals -67% damage and takes +200% damage. | |Deals -67% damage and takes +200% damage. | ||
|Deals -50% damage and takes +100% damage. | |Deals -50% damage and takes +100% damage. | ||
| Line 140: | Line 124: | ||
| align="right" |4 | | align="right" |4 | ||
|Guillotine | |Guillotine | ||
|15 | |||
| 15 | |Deals 10% + ( 5% x spellpower) % of target's maximum HP as magic damage. The next Guillotine on the same target deals +100% damage. Effect stacks. | ||
|Deals 10% + ( 5% x spellpower) % of target's maximum HP as magic damage. | |||
|Deals 20% + (5% x spellpower) % of target's maximum HP as magic damage. | |Deals 20% + (5% x spellpower) % of target's maximum HP as magic damage. | ||
|Deals 20% + (10% x spellpower) % of target's maximum HP as magic damage. | |Deals 20% + (10% x spellpower) % of target's maximum HP as magic damage. | ||
| Line 149: | Line 132: | ||
| align="right" |5 | | align="right" |5 | ||
|Black Hole | |Black Hole | ||
| 33 | | 33 | ||
|80 + (15 x spellpower) damage | |Deals damage to all creatures on the target hex and up to 2 hexes away in every direction. Pulls the further affected targets towards the centre, if possible. | ||
80 + (15 x spellpower) damage | |||
|120 + ( 15 x spellpower) damage | |120 + ( 15 x spellpower) damage | ||
|200 + (15 x spellpower) damage | |200 + (15 x spellpower) damage | ||
| Line 158: | Line 141: | ||
| align="right" |5 | | align="right" |5 | ||
|Dorearth's Tide | |Dorearth's Tide | ||
|23 | |23 | ||
| +1 speed and initiative to friendly units and -1 speed and initiative to enemy units. | | +1 speed and initiative to friendly units and -1 speed and initiative to enemy units. | ||
| Line 167: | Line 149: | ||
| align="right" |5 | | align="right" |5 | ||
|Reality Distortion | |Reality Distortion | ||
| 26 | | 26 | ||
| | |Target takes no damage. Instead, at the start of each round, takes all the damage it should have taken as Pure Damage. | ||
|Damage is reduced by 20%. | |Damage is reduced by 20%. | ||
|Duration lasts an additional round. | |Duration lasts an additional round. | ||
| colspan="2" |Damage is reduced by 40%. | | colspan="2" |Damage is reduced by 40%. | ||
|} | |} | ||
Revision as of 04:04, 16 October 2025
Arcane Spells
| Tier | Spell | Mana Cost | Level 1 | Level 2 | Level 3 | Level 4 | |
| 1 | Energize | 12 | Restores 1 Focus Charge. | 8 Mana cost. | Restores 2 Focus Charge. | Restores 3 Focus Charge. | |
| 1 | Energy Explosion | 8 | All units take 30 damage per Focus Charge. | 40 damage per Focus Charge. | 55 damage per Focus Charge. | 75 damage per Focus Charge. | |
| 1 | Early Start | 8 | Friendly unit gains +2 initiative. | +3 initiative. | +4 initiative. | +5 initiative. | |
| 2 | Blink | 14 | Teleports friendly unit. Range of 3 hexes. | Range of 4 hexes. | Range of 6 hexes. | Range of 9 hexes. | |
| 2 | Temporal Spheres | 8 | Places 2 invisible traps that when stepped on, deals damage based on the enemy unit's max HP. Traps disappears after triggering. | Places 3 traps. | 400% of enemy unit's max HP. | ||
| 2 | Optical Illusion | 11 | Target friendly units take -20% ranged damage. | -40% ranged damage. | Applies to long reach damage. | Affects all friendly units. | |
| 2 | Reinforcements | 18 | Interact with any external dwelling the Hero controls within 2x sight radius, 1 time a day. | 3x sight radius. | 4x sight radius. | Can be used 2 times a day. | |
| 3 | Assemble! | 16 | Interact with an allied Hero at 2x sight radius, up to 2 times a day. | 3x sight radius. | 4x sight radius. | 3 times a day. | |
| 3 | Impending Fate | 17 | Deals 15 to all units per unit tier. | 20 damage per unit tier. | 25 damage per unit tier. | Deals pure damage. | |
| 3 | Shackles | 12 | Target cannot counterattack. Lasts 1 + (1/4 spellpower) rounds. | Lasts an additional round | Dispels Riposte | Affects enemies adjacent to target. | |
| 3 | Carapace | 18 | Target friendly unit blocks 1 instance of damage. | 15 Mana cost. | Lasts an additional round. | Blocks 2 instances of damage. | |
| 4 | Spacial Snare/ Temporal Spheres | 12 | Places 2 invisible traps that when stepped on, halts the enemy unit and ends their turn if the hex was not their final destination. Traps disappears after triggering. | 8 Mana cost. | Places 3 traps. | Places 4 traps. | |
| 4 | Rewind Life | 18 | Restores 50 + (10 x spellpower) HP to a friendly unit. Able to revive. | Restores 100 + (10 x spellpower) HP | Restores 100 + (15 x spellpower) HP | Restores 100 + (25 x spellpower) HP | |
| 4 | Mirror Copy | 29 | Summons a copy of target friendly unit. Deals -75% damage and takes +300% damage. Cannot use special abilities. | Deals -67% damage and takes +200% damage. | Deals -50% damage and takes +100% damage. | Deals -30% damage and takes +50% damage. | |
| 4 | Guillotine | 15 | Deals 10% + ( 5% x spellpower) % of target's maximum HP as magic damage. The next Guillotine on the same target deals +100% damage. Effect stacks. | Deals 20% + (5% x spellpower) % of target's maximum HP as magic damage. | Deals 20% + (10% x spellpower) % of target's maximum HP as magic damage. | Kills target enemy if its stack size is lower than or equal to 25% of its original number. | |
| 5 | Black Hole | 33 | Deals damage to all creatures on the target hex and up to 2 hexes away in every direction. Pulls the further affected targets towards the centre, if possible.
80 + (15 x spellpower) damage |
120 + ( 15 x spellpower) damage | 200 + (15 x spellpower) damage | 200 + (20 x spellpower) damage | |
| 5 | Dorearth's Tide | 23 | +1 speed and initiative to friendly units and -1 speed and initiative to enemy units. | Lasts an additional round. | 19 Mana cost | Dispels all negative movement restricting effects from friendly units and all positive enhancing effects from enemies. | |
| 5 | Reality Distortion | 26 | Target takes no damage. Instead, at the start of each round, takes all the damage it should have taken as Pure Damage. | Damage is reduced by 20%. | Duration lasts an additional round. | Damage is reduced by 40%. | |


