Gnat: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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'''Gnats''' are [[Neutral]] tier-I [[units]]. | '''Gnats''' are [[Neutral]] tier-I [[units]]. | ||
==Description== | ==Description== | ||
{{Unitdesc|Gnat}} | {{Unitdesc|Gnat}} | ||
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[[Category:Neutral Units]] | [[Category:Neutral Units]] | ||
[[Category:Units]] | [[Category:Units]] | ||
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Revision as of 07:39, 19 July 2026
Gnat |
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Faction |
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Tier I |
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Cost 66 |
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Squad value 66 |
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| Stats | |||
Health 6
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Attack 6
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Defense 6
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Damage 6-6
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Morale 0
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Luck 0
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Initiative 6
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Speed 6
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| Internal ID | |||
| gnat | |||
Gnats are Neutral tier-I units.
Description
Mutated to serve as the Hive’s foot soldiers, gnats are remnants of giant flies that once roamed the Ironsand Desert. Swift and annoying, they used to function as scouts, distractions for more important Hive members. However, the fragile bodies of the flies could not cope with these purposes — and swarms of gnats now roam Jadame on their own.
Abilities
| Creature Type Hive Spawn | |
A part of a hivemind that serves a powerful lord from beyond.
Morale range: –{1} to {0}. Luck range: –{3} to {2}. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle. | |
| Attack Type Melee Attack | |
Can only attack adjacent enemies. Provokes counterattacks.
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