Waurms: Difference between revisions
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'''Waurmos''' are tier-VI [[units]] of the [[Hive]] faction. They can be recruited from [[Burning Soul Burrows]]. | '''Waurmos''' are tier-VI [[units]] of the [[Hive]] faction. They can be recruited from [[Burning Soul Burrows]]. | ||
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Revision as of 07:13, 19 July 2026
Waurms |
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Faction |
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Tier VI |
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Cost 1200 |
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Base growth +2 |
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Squad value 1428 |
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| Stats | |||
Health 120
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Attack 21
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Defense 21
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Damage 21-23
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Morale 0
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Luck 1
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Initiative 7
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Speed 8
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| Other Info | |||
Dwelling |
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Specialist hero |
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| Related Units | |||
Base unit Waurms |
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| Internal ID | |||
| olgoi | |||
Waurmos are tier-VI units of the Hive faction. They can be recruited from Burning Soul Burrows.
They can be upgraded into the Devourer or the Pyroboros.
Description
Waurmos were once known as semi-intelligent creatures roaming the Ironsand Desert. It broke my heart to discover they had all become corrupted, now serving as the Hive’s siege breakers.
Abilities
| Creature Type Hive Spawn | |
A part of a hivemind that serves a powerful lord from beyond.
Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle. | |
| Attack Type Melee Attack | |
Can only attack adjacent enemies. Provokes counterattacks.
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| Movement Type Blink | |
Movement ignores obstacles and traps.
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| Passive Ability Corpse Eater | |
If destination hex contains a fallen corpse, it is devoured, restoring 65 HP. This can revive fallen units.
Does not affect Undead, Embodiments, or Constructs | |
| Passive Ability Demonic StenchRank I | |
Reduces enemy creatures’ Luck by 1. This effect does not stack; only the strongest one is active.
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Laws
This unit is specifically affected by following Faction Laws:


