Data:Unit/arbitrator: Difference between revisions

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Updated Cargo data to v0.80.20
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| language = en
| language = en
| name = Paradoxical Shots
| name = Paradoxical Shots
| description = Ranged penalties are reversed for this creature.  <br/>Attacks deal +10% Damage per hex (up to a maximum of +50%) if the target is more than 3 hexes away.  <br/>If the target is adjacent, performs a Melee attack, dealing +50% Damage.
| description = Ranged penalties are reversed for this creature.  <br/>Attacks deal +10% Damage per hex (up to a maximum of +50%) if the target is more than 3 hexes away.  <br/>If the target is adjacent, performs a Melee attack, dealing –50% Damage.
}}
}}


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| language = pt_br
| language = pt_br
| name = Disparos Paradoxais
| name = Disparos Paradoxais
| description = Penalidades À Distância estão invertidas para esta criatura.<br/><br/>Ataques provocam +10% de Dano por hexágono (até o máximo de +50%) se o alvo estiver a mais de 3 hexágonos de distância.<br/><br/>Se o alvo estiver adjacente, realiza um ataque Corpo a Corpo, provocando +50% de Dano.
| description = Penalidades À Distância estão invertidas para esta criatura.<br/>Ataques provocam +10% de Dano por hexágono (até o máximo de +50%) se o alvo estiver a mais de 3 hexágonos de distância.<br/>Se o alvo estiver adjacente, realiza um ataque Corpo a Corpo, provocando –50% de Dano.
}}
}}


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| language = cs
| language = cs
| name = Paradoxní výstřely
| name = Paradoxní výstřely
| description = Tato jednotka má obrácený postih ke střeleckým útokům.  <br/>Útoky způsobí o 10 % vyšší poškození za každé políčko (maximálně +50 %), pokud je cíl vzdálený více než 3 políčka.  <br/>Pokud je cíl hned vedle, jednotka provede útok nablízko a způsobí o 50 % vyšší poškození.
| description = Tato jednotka má obrácený postih ke střeleckým útokům.  <br/>Útoky způsobí o 10 % vyšší poškození za každé políčko (maximálně +50 %), pokud je cíl vzdálený více než 3 políčka.  <br/>Pokud je cíl hned vedle, jednotka provede útok nablízko a způsobí o 50 % nižší poškození.
}}
}}


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| language = fr
| language = fr
| name = Tirs paradoxaux
| name = Tirs paradoxaux
| description = Les pénalités à distance sont inversées pour cette créature. <br/>Les attaques infligent +10 % de dégâts par case (jusqu’à un maximum de +50 %) si la cible est à plus de 3 cases. <br/>Si la cible est adjacente, effectue une attaque au corps à corps, infligeant +50 % de dégâts.
| description = Les pénalités à distance sont inversées pour cette créature. <br/>Les attaques infligent +10 % de dégâts par case (jusqu’à un maximum de +50 %) si la cible est à plus de 3 cases. <br/>Si la cible est adjacente, effectue une attaque au corps à corps, infligeant -50 % de dégâts.
}}
}}


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| language = de
| language = de
| name = Widersinnige Schüsse
| name = Widersinnige Schüsse
| description = Fernkampfnachteile werden für diese Kreatur umgekehrt.<br/>Angriffe verursachen +10 % Schaden pro Hex (bis maximal +50 %), wenn das Ziel mehr als 3 Hexfelder entfernt ist.<br/>Befindet sich das Ziel auf einem angrenzenden Hex, wird ein Nahkampfangriff ausgeführt, der +50 % Schaden verursacht.
| description = Fernkampfnachteile werden für diese Kreatur umgekehrt. <br/>Angriffe verursachen +10 % Schaden pro Hex (bis maximal +50 %), wenn das Ziel mehr als 3 Hexfelder entfernt ist. <br/>Befindet sich das Ziel auf einem angrenzenden Hex, wird ein Nahkampfangriff ausgeführt, der –50 % Schaden verursacht.
}}
}}


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| language = hu
| language = hu
| name = Paradox lövések
| name = Paradox lövések
| description = Távolsági levonások helyett bónuszokat kap a távoli célpontok esetében.  <br/>Ha a célpontja 3 mezőnél távolabb van, akkor mezőnként +10%-kal nagyobb a sebzése (legfeljebb +50%-ig).  <br/>A mellette álló ellenséget közelharcosként támadja, és +50%-kal nagyobb a közelharci sebzése.
| description = Távolsági levonások helyett bónuszokat kap a távoli célpontok esetében.  <br/>Ha a célpontja 3 mezőnél távolabb van, akkor mezőnként +10%-kal nagyobb a sebzése (legfeljebb +50%-ig).  <br/>A mellette álló ellenséget közelharcosként támadja, de -50%-kal kevesebb a közelharci sebzése.
}}
}}


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| language = it
| language = it
| name = Tiri paradossali
| name = Tiri paradossali
| description = Le penalità dalla distanza sono invertite per questa creatura.<br/>Gli attacchi infliggono un +10% di danno per esagono (fino a un massimo di +50%) se il bersaglio si trova a più di 3 esagoni di distanza.<br/>Se il bersaglio è adiacente, esegue un attacco in mischia, infliggendo un +50% di danno.
| description = Le penalità dalla distanza sono invertite per questa creatura.<br/>Gli attacchi infliggono un +10% di danno per esagono (fino a un massimo di +50%) se il bersaglio si trova a più di 3 esagoni di distanza. <br/>Se il bersaglio è adiacente, esegue un attacco in mischia, infliggendo un -50% di danno.
}}
}}


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| language = ja
| language = ja
| name = パラドクスショット
| name = パラドクスショット
| description = このクリーチャーに対して遠隔ペナルティが反転する。<br/>対象が3タイル以上離れている場合、1タイルごとに攻撃のダメージが10%増加する(最大50%増加)。<br/>対象が隣接している場合、近接攻撃で50%の追加ダメージを与える。
| description = このクリーチャーに対して遠隔ペナルティが反転する。<br/>対象が3タイル以上離れている場合、1タイルごとに攻撃のダメージが10%増加する(最大50%増加)。<br/>対象が隣接している場合、ダメージが50%減少した近接攻撃を行う。
}}
}}


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| language = ko
| language = ko
| name = 역설적 사격
| name = 역설적 사격
| description = 이 생물이 받는 원거리 불이익이 반전됩니다. <br/>대상이 3칸 이상 떨어져 있다면, 주는 피해가 칸당 10%, 최대 50%만큼 증가합니다. <br/>만약 대상이 인접해 있고 근접 공격을 수행한다면 주는 피해가 50% 증가합니다.
| description = 이 생물이 받는 원거리 불이익이 반전됩니다. <br/>대상이 3칸 이상 떨어져 있다면, 주는 피해가 칸당 10%, 최대 50%만큼 증가합니다. <br/>만약 대상이 인접해 있고 근접 공격을 수행한다면 주는 피해가 50% 감소합니다.
}}
}}


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| language = pl
| language = pl
| name = Strzały Paradoksu
| name = Strzały Paradoksu
| description = Kary za ataki dystansowe są dla tego stworzenia odwrócone.<br/>Ataki zadają +10% obrażeń na pole (maksymalnie do +50%), jeśli cel znajduje się dalej niż w zasięgu 3 pól.<br/>Jeśli sąsiaduje z celem, wykonuje atak wręcz, który zadaje +50% obrażeń.
| description = Kary za ataki dystansowe są dla tego stworzenia odwrócone.<br/>Ataki zadają +10% obrażeń na pole (maksymalnie do +50%), jeśli cel znajduje się dalej niż w zasięgu 3 pól.<br/>Jeśli sąsiaduje z celem, wykonuje atak wręcz, który zadaje -50% obrażeń.
}}
}}


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| language = ru
| language = ru
| name = Парадоксальный стрелок
| name = Парадоксальный стрелок
| description = Штраф за дальность выстрелов инвертирован для этого существа.<br/>Если до цели более 3 гексов, его атаки наносят +10% урона за каждый лишний гекс (максимальный бонус: +50%).<br/>Если на соседнем гексе находится отряд противника, вместо выстрела атакует в ближнем бою, нанося +50% урона.
| description = Штраф за дальность выстрелов инвертирован для этого существа.<br/>Если до цели более 3 гексов, его атаки наносят +10% урона за каждый лишний гекс (максимальный бонус: +50%).<br/>Если на соседнем гексе находится отряд противника, вместо выстрела атакует в ближнем бою, нанося –50% урона.
}}
}}


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| language = es
| language = es
| name = Disparos paradójicos
| name = Disparos paradójicos
| description = Se invierten las penalizaciones a distancia para esta criatura. <br/>Los ataques infligen +10 % de daño por casilla (hasta un máximo de +50 %) si el objetivo está a más de 3 casillas de distancia.<br/>Si el objetivo está adyacente, realiza un ataque cuerpo a cuerpo que inflige +50 % de daño.
| description = Se invierten las penalizaciones a distancia para esta criatura. <br/>Los ataques infligen +10 % de daño por casilla (hasta un máximo de +50 %) si el objetivo está a más de 3 casillas de distancia.<br/>Si el objetivo está adyacente, realiza un ataque cuerpo a cuerpo que inflige -50 % de daño.
}}
}}


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| language = tr
| language = tr
| name = Paradoksal Atışlar
| name = Paradoksal Atışlar
| description = Menzilli cezaları, bu yaratık için avantaja dönüşür.<br/>Hedef 3 altıgenden daha uzaktaysa saldırılar altıgen başına %10 daha fazla Hasar verir (maksimum artış %50).<br/>Hedef bitişikteyse bir Yakın Dövüş saldırısı gerçekleştirerek %50 daha fazla Hasar verir.
| description = Menzilli cezaları, bu yaratık için avantaja dönüşür.<br/>Hedef 3 altıgenden daha uzaktaysa saldırılar altıgen başına %10 daha fazla Hasar verir (maksimum artış %50).<br/>Hedef bitişikteyse bir Yakın Dövüş saldırısı gerçekleştirerek %50 daha az Hasar verir.
}}
}}


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| language = uk
| language = uk
| name = Парадокси
| name = Парадокси
| description = Ця істота замість штрафів має переваги за дальність. <br/>Атаки завдають +10% шкоди за клітину (макс. до +50%), якщо ціль на відстані більше 3 кліт. <br/>Якщо ціль поруч, виконує ближню атаку, завдаючи +50% шкоди.
| description = Ця істота замість штрафів має переваги за дальність. <br/>Атаки завдають +10% шкоди за клітину (макс. до +50%), якщо ціль на відстані більше від 3 кліт. <br/>Якщо ціль поруч, виконує ближню атаку, завдаючи –50% шкоди.
}}
}}


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| language = zh_cn
| language = zh_cn
| name = 悖论射击
| name = 悖论射击
| description = 远距惩罚对此生物无效。<br/>若目标距离 3 格以上,每格造成额外 10% 伤害,最多提升 50% 伤害。<br/>若目标相邻,则施展近战攻击,造成额外 50% 伤害。
| description = 远距惩罚对此生物无效。<br/>若目标距离 3 格以上,每格造成额外 10% 伤害,最多提升 50% 伤害。<br/>若目标相邻,则施展近战攻击,所造成伤害减少 50%。
}}
}}


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| language = zh_tw
| language = zh_tw
| name = 悖論射擊
| name = 悖論射擊
| description = 遠距懲罰對此生物無效。<br/>若目標距離 3 格以上,每格造成額外 10% 傷害,最多提升 50% 傷害。<br/>若目標相鄰,則施展近戰攻擊,造成額外 50% 傷害。
| description = 遠距懲罰對此生物無效。<br/>若目標距離 3 格以上,每格造成額外 10% 傷害,最多提升 50% 傷害。<br/>若目標相鄰,則施展近戰攻擊,所造成傷害減少 50%。
}}
}}



Revision as of 19:22, 6 July 2026


Created Unit entry: arbitrator


Created UnitAbilityActive entry: arbitrator_1


Created UnitAbilityActive entry: arbitrator_2


Created UnitAbilityPassive entry: arbitrator_passive_1


Created UnitAbilityPassive entry: arbitrator_passive_2


Created UnitAttack entry: arbitrator


Created Translation entry: arbitrator/unit// (en)


Created Translation entry: arbitrator/unit// (pt_br)


Created Translation entry: arbitrator/unit// (cs)


Created Translation entry: arbitrator/unit// (fr)


Created Translation entry: arbitrator/unit// (de)


Created Translation entry: arbitrator/unit// (hu)


Created Translation entry: arbitrator/unit// (it)


Created Translation entry: arbitrator/unit// (ja)


Created Translation entry: arbitrator/unit// (ko)


Created Translation entry: arbitrator/unit// (pl)


Created Translation entry: arbitrator/unit// (ru)


Created Translation entry: arbitrator/unit// (es)


Created Translation entry: arbitrator/unit// (tr)


Created Translation entry: arbitrator/unit// (uk)


Created Translation entry: arbitrator/unit// (zh_cn)


Created Translation entry: arbitrator/unit// (zh_tw)


Created Translation entry: arbitrator_1/unit_ability// (en)


Created Translation entry: arbitrator_1/unit_ability// (pt_br)


Created Translation entry: arbitrator_1/unit_ability// (cs)


Created Translation entry: arbitrator_1/unit_ability// (fr)


Created Translation entry: arbitrator_1/unit_ability// (de)


Created Translation entry: arbitrator_1/unit_ability// (hu)


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Created Translation entry: arbitrator_1/unit_ability// (ko)


Created Translation entry: arbitrator_1/unit_ability// (pl)


Created Translation entry: arbitrator_1/unit_ability// (ru)


Created Translation entry: arbitrator_1/unit_ability// (es)


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Created Translation entry: arbitrator_1/unit_ability// (zh_cn)


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Created Translation entry: arbitrator_2/unit_ability// (en)


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Created Translation entry: arbitrator_2/unit_ability// (fr)


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Created Translation entry: arbitrator_passive_1/unit_ability// (en)


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Created Translation entry: arbitrator_passive_2/unit_ability// (fr)


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Created Translation entry: arbitrator_passive_2/unit_ability// (hu)


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Created Translation entry: arbitrator_passive_2/unit_ability// (ja)


Created Translation entry: arbitrator_passive_2/unit_ability// (ko)


Created Translation entry: arbitrator_passive_2/unit_ability// (pl)


Created Translation entry: arbitrator_passive_2/unit_ability// (ru)


Created Translation entry: arbitrator_passive_2/unit_ability// (es)


Created Translation entry: arbitrator_passive_2/unit_ability// (tr)


Created Translation entry: arbitrator_passive_2/unit_ability// (uk)


Created Translation entry: arbitrator_passive_2/unit_ability// (zh_cn)


Created Translation entry: arbitrator_passive_2/unit_ability// (zh_tw)