Defence: Difference between revisions
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{{Skill table | {{Skill table | ||
|name=Defence | |name=Defence | ||
|skillimage1= | |skillimage1=skill_Defence.png | ||
|desc1=Friendly units take 10% less damage from basic attacks. | |desc1=Friendly units take 10% less damage from basic attacks. | ||
|skillimage2= | |skillimage2=skill_Advanced_Defence.png | ||
|desc2=Friendly units take 15% less damage from basic attacks. | |desc2=Friendly units take 15% less damage from basic attacks. | ||
|skillimage3= | |skillimage3=skill_Expert_Defence.png | ||
|desc3=Friendly units take 20% less damage from basic attacks. | |desc3=Friendly units take 20% less damage from basic attacks. | ||
Revision as of 10:31, 27 October 2025
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Defence Friendly units take 10% less damage from basic attacks. |
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| Advanced Defence Friendly units take 15% less damage from basic attacks. |
Shields and Shells Friendly units take -25% damage from counter attacks. |
Cover Friendly creatures take -20% damage from ranged and long reach attacks. |
Hymn to Martyrs Friendly units generate +1 focus point when they take damage. | ||||
| Expert Defence Friendly units take 20% less damage from basic attacks. |
Territorial Advantage When fighting in an area the Hero controls, each stack in the army gains 10% temporary units at the start of battle. Bonus is doubled if the Hero knows Diplomacy. |
Firmness Friendly creatures ignore 10% of the attacker's attack when taking normal damage, including abilities. |
[[File:{{{subimage6}}}|30px]] | {{{subname6}}} {{{subdesc6}}} | |||


