Adahn: Difference between revisions

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|specialtyDescr = Amnesiac - [[Necropolis_Units#tabber-Wights|Wight]] growth in your cities increases by 2. Under his command, Wights gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Wights lose an equal amount of Attack and Defense.
|specialtyDescr = Amnesiac - [[Necropolis_Units#tabber-Wights|Wight]] growth in your cities increases by 2. Under his command, Wights gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Wights lose an equal amount of Attack and Defense.
|notes = }}
|notes = }}
 
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[[Category:Heroes]]
[[Category:Heroes]]

Revision as of 20:34, 18 June 2026


Lore

Adahn awakened in Jadame with no memories of who he was. He might have been a victim of cruel experiments, a warrior who sacrificed his past, or just a necromancer’s pet zombie — he simply doesn’t know. All that remains is a haunting void where his past should be, drawing restless ghosts to his forgotten existence.

Specialty
Amnesiac - Wight growth in your cities increases by 2. Under his command, Wights gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Wights lose an equal amount of Attack and Defense.
Notes:
    Necromancer
    1
    0
    2
    4
    Starting skills
    Starting spell
    Starting Army

    8-10

    8-10

    8-10

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