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| {| class="wikitable" style="width:100%" | | {{Skill table |
| |- | | |name=Necromancy |
| !colspan=2 style="text-align: center; width: 25%;" | Skill
| | |skillimage1=Skill_faction_undead.png |
| !colspan=6 style="text-align: center; width: 75%;" | Subskills
| | |desc1=4.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones. |
| | |skillimage2=Skill_faction_undead_2.png |
| | |desc2=6.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones. |
| | |skillimage3=Skill_faction_undead_3.png |
| | |desc3=8.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones. |
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| |- style="vertical-align:top;" | | |subname1=Gravesoil |
| | style="text-align:right; border-right:0px; padding:12px;" | [[File:Skill_faction_undead.png |70px]] | | |subimage1=Sub_skill_faction_undead_1_icon.png |
| | style="border-left:0px; width: 25%;" | Basic Necromancy<br /><small style="color: #DDD;">4.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones.</small> | | |subdesc1=Necropolis creatures deal +10% and take –10% Damage on Native Terrain. |
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| |- style="vertical-align:top;" | | |subname2=Soul Harvest |
| | style="border-right:0px; padding:12px;" | [[File:Skill_faction_undead_2.png |70px]]
| | |subimage2=Sub_skill_faction_undead_2_icon.png |
| | style="border-left:0px; | Advanced Necromancy<br /><small style="color: #DDD;">6.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones.</small>
| | |subdesc2=Restores 4 mana after a battle victory. |
| | style="text-align:right; border-right:0px; padding:12px;" | [[File:Sub_skill_faction_undead_1_icon.png|25px]]
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| | style="border-left:0px;" | Gravesoil <br /><small style="color: #DDD;">Necropolis creatures deal +10% and take –10% Damage on Native Terrain.</small> | |
| | style="text-align:right; border-right:0px; padding:12px;" | [[File:Sub_skill_faction_undead_2_icon.png|25px]]
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| | style="border-left:0px;" | Soul Harvest <br /><small style="color: #DDD;">Restores 4 mana after a battle victory.</small> | |
| | style="text-align:right; border-right:0px; padding:12px;" | [[File:Sub_skill_faction_undead_3_icon.png|25px]]
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| | style="border-left:0px;" | Lord of the Dead <br /><small style="color: #DDD;">+2.0% to Necromancy power.</small>
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| |- style="vertical-align:top;" | | |subname3=Lord of the Dead |
| | style="border-right:0px; padding:12px;" | [[File:Skill_faction_undead_3.png |70px]] | | |subimage3=Sub_skill_faction_undead_3_icon.png |
| | style="border-left:0px; | Expert Necromancy<br /><small style="color: #DDD;">8.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones.</small> | | |subdesc3=+2.0% to Necromancy power. |
| | style="text-align:right; border-right:0px; padding:12px;" | [[File:Sub_skill_faction_undead_4_icon.png|25px]] | | |
| | style="border-left:0px;" | Soul Reaper <br /><small style="color: #DDD;">–1 to enemy Morale and Luck in battle.</small> | | |subname4=Soul Reaper |
| | style="text-align:right; border-right:0px; padding:12px;" | [[File:Sub_skill_faction_undead_5_icon.png|25px]] | | |subimage4=Sub_skill_faction_undead_4_icon.png |
| | style="border-left:0px;" | Eternal Service <br /><small style="color: #DDD;">Grants a new ability. It restores HP to the target and can revive fallen units.</small> | | |subdesc4=–1 to enemy Morale and Luck in battle. |
| | style="text-align:right; border-right:0px; padding:12px;" |
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| | style="border-left:0px;" |
| | |subname5=Eternal Service |
| |}
| | |subimage5=Sub_skill_faction_undead_5_icon.png |
| | |subdesc5=Grants a new ability. It restores HP to the target and can revive fallen units. |
| | }} |
| [[Category:Hero skills]] | | [[Category:Hero skills]] |