Necromancy: Difference between revisions

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{| class="wikitable" style="width:100%"
{{Skill table
|-
|name=Necromancy
!colspan=2 style="text-align: center; width: 25%;" | Skill
|skillimage1=Skill_faction_undead.png
!colspan=6 style="text-align: center; width: 75%;" | Subskills
|desc1=4.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones.
|skillimage2=Skill_faction_undead_2.png
|desc2=6.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones.
|skillimage3=Skill_faction_undead_3.png
|desc3=8.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones.


|- style="vertical-align:top;"
|subname1=Gravesoil
| style="text-align:right; border-right:0px; padding:12px;" | [[File:Skill_faction_undead.png |70px]]
|subimage1=Sub_skill_faction_undead_1_icon.png
| style="border-left:0px; width: 25%;" | Basic Necromancy<br /><small style="color: #DDD;">4.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones.</small>
|subdesc1=Necropolis creatures deal +10% and take –10% Damage on Native Terrain.
| style="text-align:right; border-right:0px; padding:12px;" |
| style="border-left:0px; width: 25%;" |
| style="text-align:right; border-right:0px; padding:12px;" |
| style="border-left:0px;width: 25%;" |
| style="text-align:right; border-right:0px; padding:12px;" |
| style="border-left:0px;width: 25%;" |


|- style="vertical-align:top;"
|subname2=Soul Harvest
| style="border-right:0px; padding:12px;" | [[File:Skill_faction_undead_2.png |70px]]
|subimage2=Sub_skill_faction_undead_2_icon.png
| style="border-left:0px; | Advanced Necromancy<br /><small style="color: #DDD;">6.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones.</small>
|subdesc2=Restores 4 mana after a battle victory.
| style="text-align:right; border-right:0px; padding:12px;" | [[File:Sub_skill_faction_undead_1_icon.png|25px]]
| style="border-left:0px;" | Gravesoil <br /><small style="color: #DDD;">Necropolis creatures deal +10% and take –10% Damage on Native Terrain.</small>
| style="text-align:right; border-right:0px; padding:12px;" | [[File:Sub_skill_faction_undead_2_icon.png|25px]]
| style="border-left:0px;" | Soul Harvest <br /><small style="color: #DDD;">Restores 4 mana after a battle victory.</small>
| style="text-align:right; border-right:0px; padding:12px;" | [[File:Sub_skill_faction_undead_3_icon.png|25px]]
| style="border-left:0px;" | Lord of the Dead <br /><small style="color: #DDD;">+2.0% to Necromancy power.</small>


|- style="vertical-align:top;"
|subname3=Lord of the Dead
| style="border-right:0px; padding:12px;" | [[File:Skill_faction_undead_3.png |70px]]
|subimage3=Sub_skill_faction_undead_3_icon.png
| style="border-left:0px; | Expert Necromancy<br /><small style="color: #DDD;">8.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones.</small>
|subdesc3=+2.0% to Necromancy power.
| style="text-align:right; border-right:0px; padding:12px;" | [[File:Sub_skill_faction_undead_4_icon.png|25px]]
 
| style="border-left:0px;" | Soul Reaper <br /><small style="color: #DDD;">–1 to enemy Morale and Luck in battle.</small>
|subname4=Soul Reaper
| style="text-align:right; border-right:0px; padding:12px;" | [[File:Sub_skill_faction_undead_5_icon.png|25px]]
|subimage4=Sub_skill_faction_undead_4_icon.png
| style="border-left:0px;" | Eternal Service <br /><small style="color: #DDD;">Grants a new ability. It restores HP to the target and can revive fallen units.</small>
|subdesc4=–1 to enemy Morale and Luck in battle.
| style="text-align:right; border-right:0px; padding:12px;" |
 
| style="border-left:0px;" |
|subname5=Eternal Service
|}
|subimage5=Sub_skill_faction_undead_5_icon.png
|subdesc5=Grants a new ability. It restores HP to the target and can revive fallen units.
}}
[[Category:Hero skills]]
[[Category:Hero skills]]

Revision as of 18:15, 26 October 2025

Skill Subskills
Basic Necromancy
4.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones.
Advanced Necromancy
6.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones.
Gravesoil
Necropolis creatures deal +10% and take –10% Damage on Native Terrain.
Soul Harvest
Restores 4 mana after a battle victory.
Lord of the Dead
+2.0% to Necromancy power.
Expert Necromancy
8.0% of defeated enemies’ HP is converted into allied Undead HP after each victory. This adds new units to all existing Undead stacks and doesn’t create new ones.
Soul Reaper
–1 to enemy Morale and Luck in battle.
Eternal Service
Grants a new ability. It restores HP to the target and can revive fallen units.
[[File:{{{subimage6}}}|30px]] {{{subname6}}}
{{{subdesc6}}}