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| {| class="wikitable" style="width:100%" | | {{Skill table |
| |- | | |name=Battlecraft |
| !colspan=2 style="text-align: center; width: 25%;" | Skill
| | |skillimage1=skill_formation.png |
| !colspan=6 style="text-align: center; width: 75%;" | Subskills
| | |desc1=When a friendly unit waits in battle, it gains 20% attack. When a friendly unit skips its turn, it gains 20% defense. |
| | |skillimage2=skill_formation_2.png |
| | |desc2=When a friendly unit waits in battle, it gains 30% attack. When a friendly unit skips its turn, it gains 30% defense. |
| | |skillimage3=skill_formation_3.png |
| | |desc3=When a friendly unit waits in battle, it gains 40% attack. When a friendly unit skips its turn, it gains 40% defense. |
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| |- style="vertical-align:top;" | | |subname1=Melee Mastery |
| | style="text-align:right; border-right:0px; padding:12px;" | [[File:skill_formation.png|70px]] | | |subimage1=sub_skill_formation_1_icon.png |
| | style="border-left:0px; width: 25%;" | Basic Battlecraft<br /><small style="color: white;">When a friendly unit waits in battle, it gains 20% attack. When a friendly unit skips its turn, it gains 20% defense.</small> | | |subdesc1=Friendly units deal +10% and take -10% melee damage. |
| | style="text-align:right; border-right:0px; padding:12px;" |
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| | style="border-left:0px; width: 25%;" |
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| | style="text-align:right; border-right:0px; padding:12px;" |
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| | style="border-left:0px;width: 25%;" |
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| | style="text-align:right; border-right:0px; padding:12px;" |
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| | style="border-left:0px;width: 25%;" |
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| |- style="vertical-align:top;" | | |subname2=Ranged Mastery |
| | style="border-right:0px; padding:12px;" | [[File:skill_formation_2.png|70px]]
| | |subimage2=sub_skill_formation_2_icon.png |
| | style="border-left:0px;" | Advanced Battlecraft<br /><small style="color: #DDD;">When a friendly unit waits in battle, it gains 30% attack. When a friendly unit skips its turn, it gains 30% defense.</small>
| | |subdesc2=Friendly units deal +10% and take -10% ranged and long reach damage. |
| | style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_formation_1_icon.png|25px]]
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| | style="border-left:0px;" | Melee Mastery<br /><small style="color: #DDD;">Friendly units deal +10% and take -10% melee damage.</small>
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| | style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_formation_2_alt_icon.png|25px]] | |
| | style="border-left:0px;" | Ranged Mastery<br /><small style="color: #DDD;">Friendly units deal +10% and take -10% ranged and long reach damage.</small> | |
| | style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_formation_3_icon.png|25px]]
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| | style="border-left:0px;" | Overwatch<br /><small style="color: #DDD;">When a friendly unit waits in combat, they gain Overwatch, counterattacking any enemy unit that moves within melee range.</small>
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| |- style="vertical-align:top;" | | |subname3=Overwatch |
| | style="border-right:0px; padding:12px;" | [[File:skill_formation_3.png|70px]] | | |subimage3=sub_skill_formation_3_icon.png |
| | style="border-left:0px;" | Expert Battlecraft<br /><small style="color: #DDD;">When a friendly unit waits in battle, it gains 40% attack. When a friendly unit skips its turn, it gains 40% defense.</small> | | |subdesc3=When a friendly unit waits in combat, they gain Overwatch, counterattacking any enemy unit that moves within melee range. |
| | style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_formation_4_icon.png|25px]] | | |
| | style="border-left:0px;" | Battle Focus<br /><small style="color: #DDD;">Generates +1 focus charge at the start of each round.</small> | | |subname4=Battle Focus |
| | style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_formation_5_icon.png|25px]] | | |subimage4=sub_skill_formation_4_icon.png |
| | style="border-left:0px;" | Preemptive Strike<br /><small style="color: #DDD;">When a friendly unit skips a turn, they gain Preemptive Strike, allowing them to counterattack before the enemy's attack.</small> | | |subdesc4=Generates +1 focus charge at the start of each round. |
| | style="text-align:right; border-right:0px; padding:12px;" |
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| | style="border-left:0px;" |
| | |subname5=Preemptive Strike |
| |}
| | |subimage5=sub_skill_formation_5_icon.png |
| | |subdesc5=When a friendly unit skips a turn, they gain Preemptive Strike, allowing them to counterattack before the enemy's attack. |
| | }} |
| [[Category:Hero skills]] | | [[Category:Hero skills]] |