Laws: Difference between revisions
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Overview of Laws by Faction.<br> | Overview of Laws by Faction.<br> | ||
This section provides an overview of the different Laws available for each faction.<br> | This section provides an overview of the different Laws available for each faction.<br> | ||
Law Points allow the player to unlock various bonuses and effects.<br> | Law Points allow the player to unlock various bonuses and effects.<br> | ||
<!-- TODO: make a clearer distinction between the Law Points that you gain through city building and heroes and "law point" that are actually used.--> | |||
* [[Dungeon Laws]] | * [[Dungeon Laws]] | ||
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* [[Temple Laws]] | * [[Temple Laws]] | ||
==Obtaining Law Points== | |||
Law Points are gained through the main building of a city controlled by their faction, as well as from a subskill of [[Insight]].<br> | |||
Players can accumulate up to 100 Law Points per game.<br> | |||
<!-- TODO: Add the maths concerning Law Points gain with cities + insight subskill (if you have multiple heroes with the subskill etc), also how many Law Points needed to unlock a "law point" (maybe not every value from 1 to 100 but the formula).--> | |||
==Tier unlocking== | ==Tier unlocking== | ||
Revision as of 18:55, 24 October 2025
Overview of Laws by Faction.
This section provides an overview of the different Laws available for each faction.
Law Points allow the player to unlock various bonuses and effects.
Obtaining Law Points
Law Points are gained through the main building of a city controlled by their faction, as well as from a subskill of Insight.
Players can accumulate up to 100 Law Points per game.
Tier unlocking
Each new Tier becomes available after spending a certain amount of Law Points.
| Tier | Required Law Points |
|---|---|
| 1 | 0 |
| 2 | 5 |
| 3 | 15 |
| 4 | 30 |
| 5 | 50 |


