Data:Unit/godslayer: Difference between revisions

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{{UnitAttackDef
{{UnitAttackDef
| unit_id = godslayer
| unit_id = godslayer
| default_attack_type = melee
| default_attack_type = melee_attack
| counter_attack_type = melee
| counter_attack_type = melee_attack
}}
}}


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| type = unit
| type = unit
| language = es
| language = es
| name = Salteador
| name = Asolador
| description = La primera vez que vi a un salteador, comprendí que la Colmena era algo más que una anomalía: tenía dirección y propósito. No son simples bestias, sino depredadores empeñados en alcanzar la cima de la cadena alimentaria.
| description = La primera vez que vi a un asolador, comprendí que la Colmena era algo más que una anomalía: tenía dirección y propósito. No son simples bestias, sino depredadores empeñados en alcanzar la cima de la cadena alimentaria.
}}
}}



Revision as of 11:13, 23 May 2026


Created Unit entry: godslayer


Created UnitAbilityActive entry: godslayer_1


Created UnitAbilityPassive entry: godslayer_passive_1


Created UnitAttack entry: godslayer


Created Translation entry: godslayer/unit// (en)


Created Translation entry: godslayer/unit// (pt_br)


Created Translation entry: godslayer/unit// (cs)


Created Translation entry: godslayer/unit// (fr)


Created Translation entry: godslayer/unit// (de)


Created Translation entry: godslayer/unit// (hu)


Created Translation entry: godslayer/unit// (it)


Created Translation entry: godslayer/unit// (ja)


Created Translation entry: godslayer/unit// (ko)


Created Translation entry: godslayer/unit// (pl)


Created Translation entry: godslayer/unit// (ru)


Created Translation entry: godslayer/unit// (es)


Created Translation entry: godslayer/unit// (tr)


Created Translation entry: godslayer/unit// (uk)


Created Translation entry: godslayer/unit// (zh_cn)


Created Translation entry: godslayer/unit// (zh_tw)


Created Translation entry: godslayer_1/unit_ability// (en)


Created Translation entry: godslayer_1/unit_ability// (pt_br)


Created Translation entry: godslayer_1/unit_ability// (cs)


Created Translation entry: godslayer_1/unit_ability// (fr)


Created Translation entry: godslayer_1/unit_ability// (de)


Created Translation entry: godslayer_1/unit_ability// (hu)


Created Translation entry: godslayer_1/unit_ability// (it)


Created Translation entry: godslayer_1/unit_ability// (ja)


Created Translation entry: godslayer_1/unit_ability// (ko)


Created Translation entry: godslayer_1/unit_ability// (pl)


Created Translation entry: godslayer_1/unit_ability// (ru)


Created Translation entry: godslayer_1/unit_ability// (es)


Created Translation entry: godslayer_1/unit_ability// (tr)


Created Translation entry: godslayer_1/unit_ability// (uk)


Created Translation entry: godslayer_1/unit_ability// (zh_cn)


Created Translation entry: godslayer_1/unit_ability// (zh_tw)


Created Translation entry: godslayer_passive_1/unit_ability// (en)


Created Translation entry: godslayer_passive_1/unit_ability// (pt_br)


Created Translation entry: godslayer_passive_1/unit_ability// (cs)


Created Translation entry: godslayer_passive_1/unit_ability// (fr)


Created Translation entry: godslayer_passive_1/unit_ability// (de)


Created Translation entry: godslayer_passive_1/unit_ability// (hu)


Created Translation entry: godslayer_passive_1/unit_ability// (it)


Created Translation entry: godslayer_passive_1/unit_ability// (ja)


Created Translation entry: godslayer_passive_1/unit_ability// (ko)


Created Translation entry: godslayer_passive_1/unit_ability// (pl)


Created Translation entry: godslayer_passive_1/unit_ability// (ru)


Created Translation entry: godslayer_passive_1/unit_ability// (es)


Created Translation entry: godslayer_passive_1/unit_ability// (tr)


Created Translation entry: godslayer_passive_1/unit_ability// (uk)


Created Translation entry: godslayer_passive_1/unit_ability// (zh_cn)


Created Translation entry: godslayer_passive_1/unit_ability// (zh_tw)