Module:Sandbox/Aurelain/Cargo: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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Unit.tier=tier, | Unit.tier=tier, | ||
Unit.hp=hp, | Unit.hp=hp, | ||
Unit. | Unit.offence=attack | ||
Translation.language=language, | Translation.language=language, | ||
Translation.name=transName, | Translation.name=transName, | ||
Revision as of 06:16, 16 May 2026
Documentation for this module may be created at Module:Sandbox/Aurelain/Cargo/doc
local p = {}
local FACTION_ORDER = {
human = 1,
undead = 2,
nature = 3,
demon = 4,
unfrozen = 5,
dungeon = 6,
neutral = 7,
}
local TRANSLATIONS_PATCH = {
unit = {
en = 'Unit',
},
faction = {
en = 'Faction',
},
tier = {
en = 'Tier',
}
}
--------------------------------------------------------------------------------
-- Detects the current page's language
--------------------------------------------------------------------------------
local function getCurrentLang()
local title = mw.title.getCurrentTitle()
if title.isSubpage then
if mw.language.isSupportedLanguage(title.subpageText) then
return title.subpageText
end
end
return 'en'
end
--------------------------------------------------------------------------------
-- Main public function
--------------------------------------------------------------------------------
function p.displayOverview()
local lang = getCurrentLang()
local tables = 'Unit, Translation'
local joinOn = 'Unit.id = Translation.target_id'
local fields = [[
Unit.id=id,
Unit.faction=faction,
Unit.tier=tier,
Unit.hp=hp,
Unit.offence=attack
Translation.language=language,
Translation.name=transName,
]]
-- We ask Cargo to give us BOTH the English row AND the target language row
local cargoArgs = {
join = joinOn,
where = 'Translation.language = "en" OR Translation.language = "' .. lang .. '"',
orderBy = 'Unit.id ASC',
limit = 1000 -- Increased limit since each unit might return 2 rows now
}
local results = mw.ext.cargo.query(tables, fields, cargoArgs)
if not results or #results == 0 then
return "No unit data found."
end
-- 2. Group the results by Unit ID
local orderedIds = {}
local units = {}
-- Because Cargo returns a row for English and a row for the translation,
-- we fold them together into a single Lua table based on their ID.
for _, row in ipairs(results) do
local id = row['id']
-- If this is the first time seeing this ID, set up its basic stats
if not units[id] then
table.insert(orderedIds, id)
units[id] = {
hp = tonumber(row['hp']) or 0,
attack = tonumber(row['attack']) or 0,
enName = nil,
targetName = nil
}
end
-- Save the names based on which language row we are currently looping over
if row['language'] == 'en' then
units[id].enName = row['transName']
end
if row['language'] == lang then
units[id].targetName = row['transName']
end
end
-- 3. Create the HTML table
local htmlTable = mw.html.create('table')
:addClass('wikitable sortable')
htmlTable:tag('tr')
:tag('th'):wikitext('Unit Name'):done()
:tag('th'):wikitext('Health'):done()
:tag('th'):wikitext('Attack'):done()
-- 4. Loop through our newly grouped Lua data to build the display rows
for _, id in ipairs(orderedIds) do
local u = units[id]
-- Fallback logic: If English is somehow missing, show the raw ID.
-- If the translation is missing, fall back to English.
local originalName = u.enName or ('UnknownUnit_' .. id)
local displayName = u.targetName or originalName
-- Construct the localized page link
local linkTarget = originalName
if lang ~= 'en' then
linkTarget = originalName .. '/' .. lang
end
local tr = htmlTable:tag('tr')
-- The link now outputs correctly using the database IDs
tr:tag('td'):wikitext('[[' .. linkTarget .. '|' .. displayName .. ']]'):done()
tr:tag('td'):wikitext(tostring(u.hp)):done()
tr:tag('td'):wikitext(tostring(u.attack)):done()
end
return tostring(htmlTable)
end
return p


