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From Heroes of Might and Magic: Olden Era Official Wiki
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| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base_class_demon.png|60px|link=]] || style='padding:10px;' | <i>Creature Type</i><br><b><big>Hive Spawn</big></b><br><span title='Morale Range'>[[File:Icon_Stats_Morale.png|15px|link=]] -5 to 5</span> | <span title='Luck Range'>[[File:Icon_Stats_Luck.png|15px|link=]] -5 to 5</span> | <span title='Counts for Necromancy?'>[[File:Skill_Necromancy.png|15px|link=]] Yes</span> | | style='text-align:center;width:80px;vertical-align:center;' | [[File:Base_class_demon.png|60px|link=]] || style='padding:10px;' | <i>Creature Type</i><br><b><big>Hive Spawn</big></b><br><span title='Morale Range'>[[File:Icon_Stats_Morale.png|15px|link=]] -5 to 5</span> | <span title='Luck Range'>[[File:Icon_Stats_Luck.png|15px|link=]] -5 to 5</span> | <span title='Counts for Necromancy?'>[[File:Skill_Necromancy.png|15px|link=]] Yes</span> | ||
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| colspan=2, style=" | | colspan=2, style="background-color:#101623; padding:4px;border-bottom: 1px solid #BCB096;"| <span style="color: white;">Part of a hivemind that serves a powerful lord from beyond.<br><br>Morale range: –5 to 5.<br>Luck range: –5 to 5.<br><br>Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.</span> | ||
|-style='border-bottom: 1px solid #BCB096;' | |-style='border-bottom: 1px solid #BCB096;' | ||
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base passive melee attack.png|60px|link=]] || style='padding:10px;' | <i>Attack Type</i><br><b><big>Melee Attack</big></b> | | style='text-align:center;width:80px;vertical-align:center;' | [[File:Base passive melee attack.png|60px|link=]] || style='padding:10px;' | <i>Attack Type</i><br><b><big>Melee Attack</big></b> | ||
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| colspan=2, style=" | | colspan=2, style="background-color:#101623; padding:4px;border-bottom: 1px solid #BCB096;"|<span style="color: white;">Can only attack adjacent enemies. Provokes counterattacks.</span> | ||
|-style='border-bottom: 1px solid #BCB096;' | |-style='border-bottom: 1px solid #BCB096;' | ||
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base passive blink.png|60px|link=]] || style='padding:10px;' | <i>Movement Type</i><br><b><big>Blink</big></b> | | style='text-align:center;width:80px;vertical-align:center;' | [[File:Base passive blink.png|60px|link=]] || style='padding:10px;' | <i>Movement Type</i><br><b><big>Blink</big></b> | ||
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| colspan=2, style=" | | colspan=2, style="background-color:#101623; padding:4px;border-bottom: 1px solid #BCB096;"|<span style="color: white;">Instead of normal movement, teleports ignoring obstacles and traps.</span> | ||
|-style='border-bottom: 1px solid #BCB096;' | |-style='border-bottom: 1px solid #BCB096;' | ||
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Demon passive 1.png|60px|link=]] || style='padding:10px;' | <i>Passive Ability</i><br><b><big>Hivemind: Nest Protector</big></b> | | style='text-align:center;width:80px;vertical-align:center;' | [[File:Demon passive 1.png|60px|link=]] || style='padding:10px;' | <i>Passive Ability</i><br><b><big>Hivemind: Nest Protector</big></b> | ||
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|colspan=2, style=" | |colspan=2, style="background-color:#101623; padding:4px;border-bottom: 1px solid #BCB096;"|<span style="color: white;">At the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1 and Damage taken from Lucky Strikes reduces by 5%.</span> | ||
|-style='border-bottom: 1px solid #BCB096;' | |-style='border-bottom: 1px solid #BCB096;' | ||
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Assassin ability 1.png|60px|Hit & Run]] || style='padding:10px;' | <i>Alternative Attack</i><br><b><big>Fighting Style: Hit & Run</big></b> | | style='text-align:center;width:80px;vertical-align:center;' | [[File:Assassin ability 1.png|60px|Hit & Run]] || style='padding:10px;' | <i>Alternative Attack</i><br><b><big>Fighting Style: Hit & Run</big></b> | ||
|-style='border-bottom: 1px solid #BCB096;' | |-style='border-bottom: 1px solid #BCB096;' | ||
|colspan=2, style=" | |colspan=2, style="background-color:#101623; padding:4px;border-bottom: 1px solid #BCB096;"|<span style="color: white;">Returns to original position after attacking but deals -50% damage. Does not spend Focus Charges.</span><br>This provokes counterattacks. | ||
|-style='border-bottom: 1px solid #BCB096;' | |-style='border-bottom: 1px solid #BCB096;' | ||
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Olgoi ability 1.png|60px|link=]] || style='padding:10px;' |<i>Active Ability</i><br><big><b>Remnant of Mad Times</b></big><br>Special - Attack Modifier | | style='text-align:center;width:80px;vertical-align:center;' | [[File:Olgoi ability 1.png|60px|link=]] || style='padding:10px;' |<i>Active Ability</i><br><big><b>Remnant of Mad Times</b></big><br>Special - Attack Modifier | ||
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|colspan=3; style="padding:4px;"|Tier III | Cost: <span title="3 Focus Charges">[[File:Focus Charge.png|16px|link=]][[File:Focus Charge.png|16px|link=]][[File:Focus Charge.png|16px|link=]]</span> | Cooldown: M turns | |colspan=3; style="padding:4px;"|Tier III | Cost: <span title="3 Focus Charges">[[File:Focus Charge.png|16px|link=]][[File:Focus Charge.png|16px|link=]][[File:Focus Charge.png|16px|link=]]</span> | Cooldown: M turns | ||
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|colspan=3, style=" | |colspan=3, style="background-color:#101623; padding:4px;border-bottom: 1px solid #BCB096;"|<span style="color: white;">This attack deals no Damage. Instead, if the target has fewer than 40% of its original units, it is destroyed immediately. An enemy killed this way leaves no corpse.</span> | ||
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Revision as of 00:14, 14 May 2026
Userpage for various WIP things
Improved active ability table looks: all active ability stats handily in one place
- Cost in focus charges, if any
- Cooldown, if any
- Ability tier - important for various immunities
- Type of active ability - attack modifier/special/positive effect etc - needed?
Option: like for Creature type memo, a ribbon


