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Undo revision 15524 by 76561198868168807 (talk)
Tag: Undo
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|colspan=2, style="color: white;background-color:#101623; padding:4px;border-bottom: 1px solid #BCB096;"|At the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1 and Damage taken from Lucky Strikes reduces by 5%.
|colspan=2, style="color: white;background-color:#101623; padding:4px;border-bottom: 1px solid #BCB096;"|At the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1 and Damage taken from Lucky Strikes reduces by 5%.
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|-style='border-bottom: 1px solid #BCB096;'
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Olgoi ability 1.png|60px|link=]] || style='padding:10px;' |<i>Active Ability</i><br><big><b>Remnant of Mad Times</b></big><br>Special - Attack Modifier
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Olgoi ability 1.png|60px|link=]] || style='padding:10px;' |<i>Active Ability</i><br><big><b>Remnant of Mad Times</b></big><br>Special - Attack Modifier
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|-style='background-color:#1E3758;border-bottom: 1px solid #BCB096;'
|colspan=3; style="padding:4px;"|Tier III | Cost: <span title="3 Focus Charges">[[File:Focus Charge.png|16px|link=]][[File:Focus Charge.png|16px|link=]][[File:Focus Charge.png|16px|link=]]</span> | Cooldown: M turns
|colspan=3; style="padding:4px;"|Tier III | Cost: <span title="3 Focus Charges">[[File:Focus Charge.png|16px|link=]][[File:Focus Charge.png|16px|link=]][[File:Focus Charge.png|16px|link=]]</span> | Cooldown: M turns
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Revision as of 00:04, 14 May 2026

Userpage for various WIP things

Improved active ability table looks: all active ability stats handily in one place

  • Cost in focus charges, if any
  • Cooldown, if any
  • Ability tier - important for various immunities
  • Type of active ability - attack modifier/special/positive effect etc - needed?

Option: like for Creature type memo, a ribbon

Creature Type
Hive Spawn
-5 to 5 | -5 to 5 | Yes
Part of a hivemind that serves a powerful lord from beyond.

Morale range: –5 to 5.
Luck range: –5 to 5.

Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Movement Type
Blink
Instead of normal movement, teleports ignoring obstacles and traps.
Passive Ability
Hivemind: Nest Protector
At the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1 and Damage taken from Lucky Strikes reduces by 5%.
Active Ability
Remnant of Mad Times
Special - Attack Modifier
Tier III | Cost: | Cooldown: M turns
This attack deals no Damage. Instead, if the target has fewer than 40% of its original units, it is destroyed immediately. An enemy killed this way leaves no corpse.
Hit & Run Alternative Attack
Fighting Style: Hit & Run
Returns to original position after attacking but deals -50% damage. Does not spend Focus Charges.