Logistics: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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| style="border-left:0px;" | Secret Passages<br /><small style="color: #DDD;">Terrain penalty reduces by 50%.</small> | | style="border-left:0px;" | Secret Passages<br /><small style="color: #DDD;">Terrain penalty reduces by 50%.</small> | ||
| style="text-align:right; border-right:0px; padding:12px;" | [[File:Sub skill logistic 4 icon.png|25px]] | | style="text-align:right; border-right:0px; padding:12px;" | [[File:Sub skill logistic 4 icon.png|25px]] | ||
| style="border-left:0px;" | Strong Mounts<br /><small style="color: #DDD;">Neutral Global Map spells cost –4 mana. This bonus is doubled if the hero knows | | style="border-left:0px;" | Strong Mounts<br /><small style="color: #DDD;">Neutral Global Map spells cost –4 mana. This bonus is doubled if the hero knows [[Scouting]].</small> | ||
| style="text-align:right; border-right:0px; padding:12px;" | [[File:Sub skill logistic 3 icon.png|25px]] | | style="text-align:right; border-right:0px; padding:12px;" | [[File:Sub skill logistic 3 icon.png|25px]] | ||
| style="border-left:0px;" | Careful Planning<br /><small style="color: #DDD;">Every day, the hero saves up to 50 unused Movement Points for the next day. This bonus is doubled if the hero knows | | style="border-left:0px;" | Careful Planning<br /><small style="color: #DDD;">Every day, the hero saves up to 50 unused Movement Points for the next day. This bonus is doubled if the hero knows [[Arcane Magic]].</small> | ||
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
Revision as of 13:47, 23 October 2025
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Logistics +10% Movement Points on the global map. |
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| Advanced Logistics +15% Movement Points on the global map. |
Secret Passages Terrain penalty reduces by 50%. |
Strong Mounts Neutral Global Map spells cost –4 mana. This bonus is doubled if the hero knows Scouting. |
Careful Planning Every day, the hero saves up to 50 unused Movement Points for the next day. This bonus is doubled if the hero knows Arcane Magic. | ||||
| Expert Logistics +20% Movement Points on the global map. |
Leaps and Bounds The hero restores 10 Movement Point(s) after each victory in battle. |
Back to Town! Grants a new global map spell. It teleports the hero to the nearest city they control. All remaining Movement Points are lost. |
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