Scouting: Difference between revisions

From Heroes of Might and Magic: Olden Era Official Wiki
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| style="border-left:0px;" | Advanced Scouting<br /><small style="color: #DDD;">+2 to sight radius.</small>
| style="border-left:0px;" | Advanced Scouting<br /><small style="color: #DDD;">+2 to sight radius.</small>
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_scouting_1_icon.png|25px]]
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_scouting_1_icon.png|25px]]
| style="border-left:0px;" | Long‑Sight<br /><small style="color: #DDD;">Sight radius increases by 1. Doubled if you know “Luck”.</small>
| style="border-left:0px;" | Long‑Sight<br /><small style="color: #DDD;">Sight radius increases by 1. Doubled if you know “[[Luck]]”.</small>
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_scouting_2_icon.png|25px]]
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_scouting_2_icon.png|25px]]
| style="border-left:0px;" | Familiar Paths<br /><small style="color: #DDD;">+15% Movement Points if the hero starts the day in an area they control. This bonus is doubled if the hero knows Intelligence.</small>
| style="border-left:0px;" | Familiar Paths<br /><small style="color: #DDD;">+15% Movement Points if the hero starts the day in an area they control. This bonus is doubled if the hero knows [[Intelligence]].</small>
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_scouting_3_icon.png|25px]]
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_scouting_3_icon.png|25px]]
| style="border-left:0px;" | Pathfinding<br /><small style="color: #DDD;">–50% terrain penalty.</small>
| style="border-left:0px;" | Pathfinding<br /><small style="color: #DDD;">–50% terrain penalty.</small>

Revision as of 13:41, 23 October 2025

Skill Subskills
Basic Scouting
+1 to sight radius.
Advanced Scouting
+2 to sight radius.
Long‑Sight
Sight radius increases by 1. Doubled if you know “Luck”.
Familiar Paths
+15% Movement Points if the hero starts the day in an area they control. This bonus is doubled if the hero knows Intelligence.
Pathfinding
–50% terrain penalty.
Expert Scouting
+3 to sight radius.
Visions
Shows the exact army composition of any enemy within 33 square(s) of the hero.
Reconnaissance
Removes the fog of war within 22 square(s) of the hero every morning.