Offense: Difference between revisions

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| style="border-left:0px;" | Expert Offense<br /><small style="color: #DDD;">Friendly units deal 20% more damage with basic attacks.</small>
| style="border-left:0px;" | Expert Offense<br /><small style="color: #DDD;">Friendly units deal 20% more damage with basic attacks.</small>
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_assault_1_icon.png|25px]]
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_assault_1_icon.png|25px]]
| style="border-left:0px;" | Shadow Blades<br /><small style="color: #DDD;">Friendly units deal +1 damage. Doubled if the Hero knows Nightshade Magic.</small>
| style="border-left:0px;" | Shadow Blades<br /><small style="color: #DDD;">Friendly units deal +1 damage. Doubled if the Hero knows [[Nightshade Magic]].</small>
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_assault_5_icon.png|25px]]
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_assault_5_icon.png|25px]]
| style="border-left:0px;" | Unstoppable Force<br /><small style="color: #DDD;">Friendly creatures ignore 10% of the target's defense when dealing normal damage, including abilities.</small>
| style="border-left:0px;" | Unstoppable Force<br /><small style="color: #DDD;">Friendly creatures ignore 10% of the target's defense when dealing normal damage, including abilities.</small>

Revision as of 13:28, 23 October 2025

Skill Subskills
Basic Offence
Friendly units deal 10% more damage with basic attacks.
Advanced Offense
Friendly units deal 15% more damage with basic attacks.
Battle Arts
Friendly units' abilities deal +50% damage.
Archery
Friendly units' ranged and long reach attacks deal +15% damage.
Battle March
Friendly units generate +1 focus point when they attack.
Expert Offense
Friendly units deal 20% more damage with basic attacks.
Shadow Blades
Friendly units deal +1 damage. Doubled if the Hero knows Nightshade Magic.
Unstoppable Force
Friendly creatures ignore 10% of the target's defense when dealing normal damage, including abilities.