Battlecraft: Difference between revisions

From Heroes of Might and Magic: Olden Era Official Wiki
Hero skill table for Battlecraft
 
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{| class="wikitable"
{| class="wikitable" style="width:100%"
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!colspan=2 style="text-align: center; width: 25%;" | Skill
!colspan=2 style="text-align: center; width: 25%;" | Skill
!colspan=6 style="text-align: center; width: 75%;" | Subskills
!colspan=6 style="text-align: center; width: 75%;" | Subskills
|-
 
|style="padding:0.25em 0; border-right:0px; width: 70px;"|[[File:skill_formation.png|70px]]
|- style="vertical-align:top;"
|style="vertical-align: top; border-left:0px; width: calc(25% - 70px);"|Basic Battlecraft<br /><small style="color: white;">When a friendly unit waits in battle, it gains 20% attack. When a friendly unit skips its turn, it gains 20% defense.</small>
| style="text-align:right; border-right:0px; padding:12px;" | [[File:skill_formation.png|70px]]
|colspan=2 style="border-right:0px; width: 25%;"|
| style="border-left:0px; width: 25%;" | Basic Battlecraft<br /><small style="color: white;">When a friendly unit waits in battle, it gains 20% attack. When a friendly unit skips its turn, it gains 20% defense.</small>
|colspan=2 style="border-right:0px; width: 25%;"|
| style="text-align:right; border-right:0px; padding:12px;" |
|colspan=2 style="border-right:0px; width: 25%;"|
| style="border-left:0px; width: 25%;" |
|-
| style="text-align:right; border-right:0px; padding:12px;" |
|style="padding:0.25em 0; border-right:0px;"|[[File:skill_formation_2.png|70px]]
| style="border-left:0px;width: 25%;" |
|style="vertical-align: top; border-left:0px;"|Advanced Battlecraft<br /><small style="color: #DDD;">When a friendly unit waits in battle, it gains 30% attack. When a friendly unit skips its turn, it gains 30% defense.</small>
| style="text-align:right; border-right:0px; padding:12px;" |
|style="border-right:0px; vertical-align: top"|[[File:sub_skill_formation_1_icon.png|25px]]
| style="border-left:0px;width: 25%;" |
|style="border-left:0px; vertical-align: top;"|Melee Mastery<br /><small style="color: #DDD;">Friendly units deal +10% and take -10% melee damage.</small>
 
|style="border-right:0px; vertical-align: top"|[[File:sub_skill_formation_2_alt_icon.png|25px]]
|- style="vertical-align:top;"
|style="border-left:0px; vertical-align: top;"|Ranged Mastery<br /><small style="color: #DDD;">Friendly units deal +10% and take -10% ranged and long reach damage.</small>
| style="border-right:0px; padding:12px;" | [[File:skill_formation_2.png|70px]]
|style="border-right:0px; vertical-align: top"|[[File:sub_skill_formation_3_icon.png|25px]]
| style="border-left:0px;" | Advanced Battlecraft<br /><small style="color: #DDD;">When a friendly unit waits in battle, it gains 30% attack. When a friendly unit skips its turn, it gains 30% defense.</small>
|style="border-left:0px; vertical-align: top;}"|Overwatch<br /><small style="color: #DDD;">When a friendly unit waits in combat, they gain Overwatch, counterattacking any enemy unit that moves within melee range.</small>
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_formation_1_icon.png|25px]]
|-
| style="border-left:0px;" | Melee Mastery<br /><small style="color: #DDD;">Friendly units deal +10% and take -10% melee damage.</small>
|style="padding:0.25em 0; border-right:0px;"|[[File:skill_formation_3.png|70px]]
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_formation_2_alt_icon.png|25px]]
|style="vertical-align: top; border-left:0px;"|Expert Battlecraft<br /><small style="color: #DDD;">When a friendly unit waits in battle, it gains 40% attack. When a friendly unit skips its turn, it gains 40% defense.</small>
| style="border-left:0px;" | Ranged Mastery<br /><small style="color: #DDD;">Friendly units deal +10% and take -10% ranged and long reach damage.</small>
|style="border-right:0px; vertical-align: top"|[[File:sub_skill_formation_4_icon.png|25px]]
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_formation_3_icon.png|25px]]
|style="border-left:0px; vertical-align: top;"|Battle Focus<br /><small style="color: #DDD;">Generates +1 focus charge at the start of each round.</small>
| style="border-left:0px;" | Overwatch<br /><small style="color: #DDD;">When a friendly unit waits in combat, they gain Overwatch, counterattacking any enemy unit that moves within melee range.</small>
|style="border-right:0px; vertical-align: top"|[[File:sub_skill_formation_5_icon.png|25px]]
 
|style="border-left:0px; vertical-align: top;"|Preemptive Strike<br /><small style="color: #DDD;">When a friendly unit skips a turn, they gain Preemptive Strike, allowing them to counterattack before the enemy's attack.</small>
|- style="vertical-align:top;"
|colspan=2 style="border-right:0px; width: 25%;"|
| style="border-right:0px; padding:12px;" | [[File:skill_formation_3.png|70px]]
| style="border-left:0px;" | Expert Battlecraft<br /><small style="color: #DDD;">When a friendly unit waits in battle, it gains 40% attack. When a friendly unit skips its turn, it gains 40% defense.</small>
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_formation_4_icon.png|25px]]
| style="border-left:0px;" | Battle Focus<br /><small style="color: #DDD;">Generates +1 focus charge at the start of each round.</small>
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_formation_5_icon.png|25px]]
| style="border-left:0px;" | Preemptive Strike<br /><small style="color: #DDD;">When a friendly unit skips a turn, they gain Preemptive Strike, allowing them to counterattack before the enemy's attack.</small>
| style="text-align:right; border-right:0px; padding:12px;" |
| style="border-left:0px;" |
|}
|}

Revision as of 11:36, 23 October 2025

Skill Subskills
Basic Battlecraft
When a friendly unit waits in battle, it gains 20% attack. When a friendly unit skips its turn, it gains 20% defense.
Advanced Battlecraft
When a friendly unit waits in battle, it gains 30% attack. When a friendly unit skips its turn, it gains 30% defense.
Melee Mastery
Friendly units deal +10% and take -10% melee damage.
Ranged Mastery
Friendly units deal +10% and take -10% ranged and long reach damage.
Overwatch
When a friendly unit waits in combat, they gain Overwatch, counterattacking any enemy unit that moves within melee range.
Expert Battlecraft
When a friendly unit waits in battle, it gains 40% attack. When a friendly unit skips its turn, it gains 40% defense.
Battle Focus
Generates +1 focus charge at the start of each round.
Preemptive Strike
When a friendly unit skips a turn, they gain Preemptive Strike, allowing them to counterattack before the enemy's attack.