Wisdom: Difference between revisions

From Heroes of Might and Magic: Olden Era Official Wiki
Hero skill table for Intelligence
 
m Correct sub skill icons
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|style="padding:0.25em 0; border-right:0px;"|[[File:skill_mastery_2.png|70px]]
|style="padding:0.25em 0; border-right:0px;"|[[File:skill_mastery_2.png|70px]]
|style="vertical-align: top; border-left:0px;"|Advanced Intelligence<br /><small style="color: #DDD;">The hero can learn up to tier‑4 spells without needing to learn the corresponding Magic School.</small>
|style="vertical-align: top; border-left:0px;"|Advanced Intelligence<br /><small style="color: #DDD;">The hero can learn up to tier‑4 spells without needing to learn the corresponding Magic School.</small>
|style="border-right:0px; vertical-align: top"|[[File:sub_skill_mastery_1_icon.png|25px]]
|style="border-right:0px; vertical-align: top"|[[File:sub_skill_mastery_2_icon.png|25px]]
|style="border-left:0px; vertical-align: top;"|Genius<br /><small style="color: #DDD;">The hero immediately levels up again.</small>
|style="border-left:0px; vertical-align: top;"|Genius<br /><small style="color: #DDD;">The hero immediately levels up again.</small>
|style="border-right:0px; vertical-align: top"|[[File:sub_skill_mastery_2_icon.png|25px]]
|style="border-right:0px; vertical-align: top"|[[File:sub_skill_mastery_2_alt_icon.png|25px]]
|style="border-left:0px; vertical-align: top;"|Astrology<br /><small style="color: #DDD;">The hero begins learning Neutral magic at lower levels.</small>
|style="border-left:0px; vertical-align: top;"|Astrology<br /><small style="color: #DDD;">The hero begins learning Neutral magic at lower levels.</small>
|style="border-right:0px; vertical-align: top"|[[File:sub_skill_mastery_3_icon.png|25px]]
|style="border-right:0px; vertical-align: top"|[[File:sub_skill_mastery_4_icon.png|25px]]
|style="border-left:0px; vertical-align: top;}"|Eagle Eye<br /><small style="color: #DDD;">At the start of battle, learn all spells the enemy knows that the hero is capable of learning.</small>
|style="border-left:0px; vertical-align: top;}"|Eagle Eye<br /><small style="color: #DDD;">At the start of battle, learn all spells the enemy knows that the hero is capable of learning.</small>
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|-
|style="padding:0.25em 0; border-right:0px;"|[[File:skill_mastery_3.png|70px]]
|style="padding:0.25em 0; border-right:0px;"|[[File:skill_mastery_3.png|70px]]
|style="vertical-align: top; border-left:0px;"|Expert Intelligence<br /><small style="color: #DDD;">The hero can learn up to tier‑5 spells without needing to learn the corresponding Magic School.</small>
|style="vertical-align: top; border-left:0px;"|Expert Intelligence<br /><small style="color: #DDD;">The hero can learn up to tier‑5 spells without needing to learn the corresponding Magic School.</small>
|style="border-right:0px; vertical-align: top"|[[File:sub_skill_mastery_4_icon.png|25px]]
|style="border-right:0px; vertical-align: top"|[[File:sub_skill_mastery_1_icon.png|25px]]
|style="border-left:0px; vertical-align: top;"|Rhythmic Cadence<br /><small style="color: #DDD;">+25% maximum mana. This bonus is doubled if the hero knows “Sorcery”.</small>
|style="border-left:0px; vertical-align: top;"|Rhythmic Cadence<br /><small style="color: #DDD;">+25% maximum mana. This bonus is doubled if the hero knows “Sorcery”.</small>
|style="border-right:0px; vertical-align: top"|[[File:sub_skill_mastery_5_icon.png|25px]]
|style="border-right:0px; vertical-align: top"|[[File:sub_skill_mastery_5_icon.png|25px]]

Revision as of 00:04, 23 October 2025

Skill Subskills
Basic Intelligence
The hero can learn up to tier‑3 spells without needing to learn the corresponding Magic School.
Advanced Intelligence
The hero can learn up to tier‑4 spells without needing to learn the corresponding Magic School.
Genius
The hero immediately levels up again.
Astrology
The hero begins learning Neutral magic at lower levels.
Eagle Eye
At the start of battle, learn all spells the enemy knows that the hero is capable of learning.
Expert Intelligence
The hero can learn up to tier‑5 spells without needing to learn the corresponding Magic School.
Rhythmic Cadence
+25% maximum mana. This bonus is doubled if the hero knows “Sorcery”.
Rite of Magic
Grants a new global map spell. It allows the hero to convert all Movement Points into mana.