Dostoevsky in the jungle: Difference between revisions
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* Update [[Combat System]] with [https://discord.com/channels/446666100684357643/1425508227239510087/1498279501015289958]. | * Update [[Combat System]] with [https://discord.com/channels/446666100684357643/1425508227239510087/1498279501015289958]. | ||
* Note on Abilities [https://discord.com/channels/446666100684357643/1425508227239510087/1502088658877026426]. | * Note on Abilities [https://discord.com/channels/446666100684357643/1425508227239510087/1502088658877026426]. | ||
** Creature Class categories? | |||
===Required pages=== | ===Required pages=== | ||
Revision as of 01:27, 8 May 2026
gelomor aka geloMor on Discord
My Wiki Notes aka Do-To List aka Brainstorm Blabbering
Map Objects
The reasons/considerations on making separate pages for every object:
- Add "goodsValue"/"value"/other parameters to a fancy infobox;
- Add a size/floorplan of an object;
- Add an ID and their "object_logic" filename (and may be all associated files?);
- Make notes on what is hardcoded and/or what is tweakable in the "object_logic";
- Add 3d and 2d depiction of an object;
- Minimap/magic vision depiction?
- Add an interior screenshot for creature banks, an interface screenshot for those which have it;
- Make notes on changes/patchnote history for an object;
- List maps/templates/modes which allows/does not allow an object;
- Make notes on object general placements (e.g. "wood mines usually are placed near towns, often unguarded");
- Add categories, not only about "object type" ("Mines", "Creature banks", "Dwellings", etc.), but also consider other categorizations: "Aquatic objects", "Underground objects", "Off-site buildings", "Campaign Objects", etc.;
- Mention gameplay tactics?
- (Unlikely will be suitable, but may be...) Lore/cultural references?
- (...obviously, add everything that already presented in the main article: lore description, gameplay description.)
- Check all visual changes between Demo and Release.
- Especially those with placeholder models: Town gate, Pixie tower, Dragon Crag, Abandoned Tower, Unicorn Vale, Dragonhunter Base, Starshard, Sundew Thicket, Battlefield.
- Windmill [1], University ([2], [3])
- Alchemy lab got changed pre-Demo: File:Alchemy_lab.png
- Pocket Dimension, Portal Exit?
- Dragonhunter Base was renamed to Dragoslayer Base.
- Alvar outpost was different in the #content-reveal post. [4]
- And Village Hut [5]
- Add weekly growth and guards into the table for dwellings. Add links.
- Market mechanics goes to Market page and market on town pages just refer to that page;
- Exact chances vs. rounded chances.
Factions
- Do we separate Factions from their Cities? What could actually be added to a faction's page that cannot be added to a town's page?
- Laws? Lore? Heroes? Campaign? Off-site objects? Terrain?
- How long it would be if all this will be added to the one page in the form of small sections with {{main}} templates? Considering that the "city" part will be described in detail?
- Laws? Lore? Heroes? Campaign? Off-site objects? Terrain?
- What we should add to a City page?
- City screen (empty/full), buildings (pictures + descriptions), creatures (only a list with their weekly growth), depiction as a map object, possible magic spells, city's special building mechanic...
- Unit row navbox for pages?
Other
- Add professions and class chances to Skills.
- Mention spells on Summon Avatar.
- Enhance the appearance of {{Cut Content}}, {{Outdated}} and {{Stub}} message boxes.
- Grove t4 and t7, Necro t6, Hive t1 and t4 were changed.
- Sortable Artefacts table.
- Update Combat System with [6].
- Note on Abilities [7].
- Creature Class categories?
Required pages
- Prop objects?
- Map template creation guide?
- Modding?
- Dev interviews list? (like Developer Diaries)
- Terrain or Movement or both?
- Version history
- Map editor
- Arena mode
- Multiplayer
- About-The-Game Page
- Wiki User Guide
"Data" Pages
- Data:units.json
- Data:UnitsData.json
- Data:UnitsStats.json
- Data:GameEntities.json
- Data:HeroClassData.json
- Data:HeroClassDataPl.json
- Data:HeroData.json
- Data:HeroData.json/ru
- Data:HeroData/ru.json
- Data:HeroData/pl.json
- Data:LocStrings/en.json
- Data:LocStrings/fr.json
- Data:LocStrings/de.json
- Data:LocStrings/pl.json
- Data:LocStrings/es.json
- Data:LocStrings/it.json
- Data:LocStrings/ru.json
- Data:LocStrings/ja.json
- Data:LocStrings/zh-hans.json
- Data:LocStrings/zh-hant.json
- Data:LocStrings/pt-br.json


