Scouting: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
m Text replacement - "Artefact effects" to "Artifact Effects" |
No edit summary |
||
| Line 3: | Line 3: | ||
|name=Scouting | |name=Scouting | ||
|skillimage1=Skill Scouting.png | |skillimage1=Skill Scouting.png | ||
|desc1=+1 to sight radius. | |desc1=The hero gains +1 to sight radius. | ||
|skillimage2=Skill Advanced Scouting.png | |skillimage2=Skill Advanced Scouting.png | ||
|desc2=+2 to sight radius. | |desc2=The hero gains +2 to sight radius. | ||
|skillimage3=Skill Expert Scouting.png | |skillimage3=Skill Expert Scouting.png | ||
|desc3=+3 to sight radius. | |desc3=The hero gains +3 to sight radius. | ||
|subname1=Long‑Sight | |subname1=Long‑Sight | ||
|subimage1= | |subimage1=scouting_sub_long-sight.png | ||
|subdesc1=Sight radius increases by 1. | |subdesc1=Sight radius increases by an additional 1. This bonus ios doubled if the hero knows [[Luck]]. | ||
|subname2=Familiar Paths | |subname2=Familiar Paths | ||
|subimage2= | |subimage2=scouting_sub_familiar_paths.png | ||
|subdesc2=+ | |subdesc2=+10 Movement points when the hero starts the day in an area you control. This bonus is doubled if the hero knows [[Wisdom]]. | ||
|subname3=Pathfinding | |subname3=Pathfinding | ||
|subimage3= | |subimage3=scouting_sub_pathfinding.png | ||
|subdesc3= | |subdesc3=Terrain penalties are reduced by 50%. | ||
|subname4= | |subname4=Recconaissance | ||
|subimage4= | |subimage4=scouting_sub_reconnaissance.png | ||
|subdesc4= | |subdesc4=Removes the fog of war within 15 square(s) of the hero each morning. | ||
|subname5= | |subname5=Visions | ||
|subimage5= | |subimage5=scouting_sub_visions.png | ||
|subdesc5= | |subdesc5=Shows the exact army composition of any enemy within 30 square(s) of the hero. | ||
|subname6=Counterespionage | |||
|subimage6=scouting_sub_counterespionage.png | |||
|subdesc6=Enemies cna't see detailed information about your army. When they try, they see random numbers of random creatures of your faction. | |||
}} | }} | ||
[[Category:Hero Skills]] | [[Category:Hero Skills]] | ||
Revision as of 03:29, 4 May 2026
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Scouting The hero gains +1 to sight radius. |
|||||||
| Advanced Scouting The hero gains +2 to sight radius. |
Long‑Sight Sight radius increases by an additional 1. This bonus ios doubled if the hero knows Luck. |
Familiar Paths +10 Movement points when the hero starts the day in an area you control. This bonus is doubled if the hero knows Wisdom. |
Pathfinding Terrain penalties are reduced by 50%. | ||||
| Expert Scouting The hero gains +3 to sight radius. |
Recconaissance Removes the fog of war within 15 square(s) of the hero each morning. |
Visions Shows the exact army composition of any enemy within 30 square(s) of the hero. |
Counterespionage Enemies cna't see detailed information about your army. When they try, they see random numbers of random creatures of your faction. | ||||
Skill Synergies
Knowing Scouting will give the following benefits to other sub-skills:
Neutral Global Map spells cost –4 mana. This bonus is doubled if the Hero knows Scouting. | ||
Artifact Effects
Holy Sigil of Quix grants all unlearned Scouting subskills, as well as those of Arcane Magic, Battlecraft and Thaumaturgy.
[[Category:Hero skills}}


