Logistics: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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|desc3=+20% Movement Points on the global map. | |desc3=+20% Movement Points on the global map. | ||
|subname1= | |subname1=Leaps and Bounds | ||
|subimage1= | |subimage1=logistics_sub_leaps_and_bounds.png | ||
|subdesc1= | |subdesc1=The hero restores 5 Movement point(s) after each victory in battle. | ||
|subname2=Strong Mounts | |subname2=Strong Mounts | ||
|subimage2= | |subimage2=logistics_sub_strong_mounts.png | ||
|subdesc2=Neutral Global Map spells cost –4 mana. This bonus is doubled if the hero knows [[Scouting]]. | |subdesc2=Neutral Global Map spells cost –4 mana. This bonus is doubled if the hero knows [[Scouting]]. | ||
|subname3=Careful Planning | |subname3=Careful Planning | ||
|subimage3= | |subimage3=logistics_sub_careful_planning.png | ||
|subdesc3=Every day, the hero saves up to 50 unused Movement | |subdesc3=Every day, the hero saves up to 50 unused Movement points for the next day. This bonus is doubled if the hero knows [[Arcane Magic]]. | ||
|subname4= | |subname4=Secret Passages | ||
|subimage4= | |subimage4=logistics_sub_secret_passages.png | ||
|subdesc4= | |subdesc4=Terrain penalties are reduced by 50%. | ||
|subname5=Back to Town! | |subname5=Back to Town! | ||
|subimage5= | |subimage5=logistics_sub_back_to_town.png | ||
|subdesc5=Grants a new global map spell. It teleports the hero to the nearest city they control. All remaining Movement Points are lost. | |subdesc5=Grants a new global map spell. It teleports the hero to the nearest city they control within 16 square(s). All remaining Movement Points are lost upon casting. | ||
|subname5=Battle Logistics | |||
|subimage5=logistics_sub_battle_logistics.png | |||
|subdesc5=Friendly creatures gain +1 Speed on Native Terrain. | |||
}} | }} | ||
===Skill Synergies=== | ===Skill Synergies=== | ||
Revision as of 03:21, 4 May 2026
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Logistics +10% Movement Points on the global map. |
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| Advanced Logistics +15% Movement Points on the global map. |
Leaps and Bounds The hero restores 5 Movement point(s) after each victory in battle. |
Strong Mounts Neutral Global Map spells cost –4 mana. This bonus is doubled if the hero knows Scouting. |
Careful Planning Every day, the hero saves up to 50 unused Movement points for the next day. This bonus is doubled if the hero knows Arcane Magic. | ||||
| Expert Logistics +20% Movement Points on the global map. |
Secret Passages Terrain penalties are reduced by 50%. |
Battle Logistics Friendly creatures gain +1 Speed on Native Terrain. |
[[File:{{{subimage6}}}|30px]] | {{{subname6}}} {{{subdesc6}}} | |||
Skill Synergies
Knowing Logistics will give the following benefits to other sub-skills:
+10 Movement Points. This bonus is doubled if the Hero knows Logistics. | ||
+500 Gold daily. This bonus is doubled if the Hero knows Logistics. | ||
Artifact Effects
Holy Sigil of Eridore grants all unlearned Logistics subskills, as well as those of Battle Magic and Wisdom.


