Defence: Difference between revisions
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{{Skill table | {{Skill table | ||
|name=Defence | |name=Defence | ||
|skillimage1= | |skillimage1=skill_Defense_Basic.png | ||
|desc1=Friendly units take 15% | |desc1=Friendly units take -15% damage from basic attacks. | ||
|skillimage2= | |skillimage2=Skill_Defense_Advanced.png | ||
|desc2=Friendly units take 20% | |desc2=Friendly units take -20% damage from basic attacks. | ||
|skillimage3= | |skillimage3=Skill_Defense_Expert.png | ||
|desc3=Friendly units take 25% | |desc3=Friendly units take -25% damage from basic attacks. | ||
|subname1= | |subname1=Cover | ||
|subimage1= | |subimage1=defense_sub_cover.png | ||
|subdesc1=Friendly | |subdesc1=Friendly creatures take -20% Damage from Ranged and Long Reach attacks. | ||
|subname2= | |subname2=Hymm to the Martyrs | ||
|subimage2= | |subimage2=defense_sub_hymm_to_the_martyrs.png | ||
|subdesc2=Friendly creatures take | |subdesc2=Friendly creatures generate +1 Focus Point(s) when they take Damage. This bonus is double if the hero knows [[Recruitment]]. | ||
|subname3=As Luck Would Have It | |subname3=As Luck Would Have It | ||
|subimage3= | |subimage3=defense_sub_as_luck_would_have_it.png | ||
|subdesc3= | |subdesc3=Friendly creatures gain +2 Defense for each point of Luck. | ||
|subname4=Shields and Shells | |subname4=Shields and Shells | ||
|subimage4= | |subimage4=defense_sub_shields_and_shells.png | ||
|subdesc4=Enemy creatures deal -1 | |subdesc4=Enemy creatures deal -1 Damage. | ||
|subname5=Wizard Contract | |subname5=Wizard Contract | ||
|subimage5= | |subimage5=defense_sub_wizard_contract.png | ||
|subdesc5=Friendly units take -10% Magic Damage. | |subdesc5=Friendly units take -10% Magic Damage. This bonus is doubled if the hero knows [[Diplomacy]]. | ||
|subname6=Unstoppable Force | |subname6=Unstoppable Force | ||
|subimage6= | |subimage6=offense_sub_unstoppable_force.png | ||
|subdesc6=-15% Attack to enemy | |subdesc6=-15% Attack to enemy creatures. | ||
}} | }} | ||
===Skill Synergies=== | ===Skill Synergies=== | ||
Revision as of 02:43, 4 May 2026
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Defence Friendly units take -15% damage from basic attacks. |
|||||||
| Advanced Defence Friendly units take -20% damage from basic attacks. |
Cover Friendly creatures take -20% Damage from Ranged and Long Reach attacks. |
Hymm to the Martyrs Friendly creatures generate +1 Focus Point(s) when they take Damage. This bonus is double if the hero knows Recruitment. |
As Luck Would Have It Friendly creatures gain +2 Defense for each point of Luck. | ||||
| Expert Defence Friendly units take -25% damage from basic attacks. |
Shields and Shells Enemy creatures deal -1 Damage. |
Wizard Contract Friendly units take -10% Magic Damage. This bonus is doubled if the hero knows Diplomacy. |
Unstoppable Force -15% Attack to enemy creatures. | ||||
Skill Synergies
Knowing Defence will give the following benefits to other sub-skills:
Friendly creatures gain +3 Defence for each adjacent ally. This bonus is doubled if the Hero knows Defence. | ||
Avatar’s Defence increases by 25% of its hero’s Knowledge. This bonus is doubled if the Hero knows Defence. | ||
Artifact Effects
Holy Sigil of Uurdt grants all unlearned Defence subskills, as well as those of Primal Magic and Recruitment.


