Diplomacy: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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|subname5=Vagrant Army | |subname5=Vagrant Army | ||
|subimage5=sub_skill_diplomacy_5_icon.png | |subimage5=sub_skill_diplomacy_5_icon.png | ||
|subdesc5=Neutral creatures gain +100% of the hero’s Attack and | |subdesc5=Neutral creatures gain +100% of the hero’s Attack and Defense as a bonus when in their army. | ||
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===Skill Synergies=== | ===Skill Synergies=== | ||
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|colspan=2 style="object-position:left;width:27%;"|[[File:Skill Expert | |colspan=2 style="object-position:left;width:27%;"|[[File:Skill Expert Defense.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Defense|Expert Defense]]</b></span> | ||
|colspam=6 style="padding-left:15px;padding-top:10px;"|[[File:Sub_skill_protection_4_icon.png|30px]]<span style="vertical-align:baseline;padding-left:12px;"><b>Territorial Advantage</b></span> | |colspam=6 style="padding-left:15px;padding-top:10px;"|[[File:Sub_skill_protection_4_icon.png|30px]]<span style="vertical-align:baseline;padding-left:12px;"><b>Territorial Advantage</b></span> | ||
<span style="display:inline-block;color:#DDD;">When fighting in an area the Hero controls, each stack in the army gains 10% temporary units at the start of battle. <span style="color:peru;">This bonus is doubled if the Hero knows Diplomacy.</span></span> | <span style="display:inline-block;color:#DDD;">When fighting in an area the Hero controls, each stack in the army gains 10% temporary units at the start of battle. <span style="color:peru;">This bonus is doubled if the Hero knows Diplomacy.</span></span> | ||
Revision as of 01:26, 4 May 2026
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Diplomacy Allows you to sometimes recruit neutral armies for Gold instead of fighting them. |
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| Advanced Diplomacy Allows you to sometimes recruit neutral armies for Gold instead of fighting them. +25% Persuasion Power in Diplomacy. |
Larger Than Life +25% to your army power in the eyes on neutral creatures, which makes them more likely to join or flee. This bonus is doubled if the hero knows Battlecraft. |
Eloquence –75% to the cost of surrender. |
Folk Hero +50% Persuasion Power in Diplomacy with squads from the hero’s faction on the global map. | ||||
| Expert Diplomacy Allows you to sometimes recruit neutral armies for Gold instead of fighting them. +50% Persuasion Power in Diplomacy. |
Art of the Deal Squads on the global map take –15% Gold to join. This bonus is doubled if the hero knows Economy. |
Vagrant Army Neutral creatures gain +100% of the hero’s Attack and Defense as a bonus when in their army. |
[[File:{{{subimage6}}}|30px]] | {{{subname6}}} {{{subdesc6}}} | |||
Skill Synergies
Knowing Diplomacy will give the following benefits to other sub-skills:
When fighting in an area the Hero controls, each stack in the army gains 10% temporary units at the start of battle. This bonus is doubled if the Hero knows Diplomacy. | ||
Artifact Effects
Holy Sigil of Insara grants all unlearned Diplomacy subskills, as well as those of Leadership, Insight and Tactics.


