Logistics: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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|subdesc5=Grants a new global map spell. It teleports the hero to the nearest city they control. All remaining Movement Points are lost. | |subdesc5=Grants a new global map spell. It teleports the hero to the nearest city they control. All remaining Movement Points are lost. | ||
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===Skill | ===Skill Synergies=== | ||
Knowing Logistics will give the following benefits to other sub-skills: | Knowing Logistics will give the following benefits to other sub-skills: | ||
Revision as of 16:15, 3 May 2026
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Logistics +10% Movement Points on the global map. |
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| Advanced Logistics +15% Movement Points on the global map. |
Secret Passages Terrain penalty reduces by 50%. |
Strong Mounts Neutral Global Map spells cost –4 mana. This bonus is doubled if the hero knows Scouting. |
Careful Planning Every day, the hero saves up to 50 unused Movement Points for the next day. This bonus is doubled if the hero knows Arcane Magic. | ||||
| Expert Logistics +20% Movement Points on the global map. |
Leaps and Bounds The hero restores 10 Movement Point(s) after each victory in battle. |
Back to Town! Grants a new global map spell. It teleports the hero to the nearest city they control. All remaining Movement Points are lost. |
[[File:{{{subimage6}}}|30px]] | {{{subname6}}} {{{subdesc6}}} | |||
Skill Synergies
Knowing Logistics will give the following benefits to other sub-skills:
+10 Movement Points. This bonus is doubled if the Hero knows Logistics. | ||
+500 Gold daily. This bonus is doubled if the Hero knows Logistics. | ||
Artefact effects
Holy Sigil of Eridore grants all unlearned Logistics subskills, as well as those of Battle Magic and Wisdom.


